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		<title><![CDATA[BDPlay.Com Your Portal Your Life Feel Free To Enjoy Life - All Forums]]></title>
		<link>http://www.bdplay.com/</link>
		<description><![CDATA[BDPlay.Com Your Portal Your Life Feel Free To Enjoy Life - http://www.bdplay.com]]></description>
		<pubDate>Sun, 05 Feb 2012 17:04:08 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[System Requirements of Need For Speed The Run ]]></title>
			<link>http://www.bdplay.com/Thread-System-Requirements-of-Need-For-Speed-The-Run</link>
			<pubDate>Thu, 02 Feb 2012 16:00:34 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-System-Requirements-of-Need-For-Speed-The-Run</guid>
			<description><![CDATA[If you want to play the Need for speed on the PC than your specs should be  <br />
OS: Windows 7 SP1 64-bit<br />
DirectX: DirectX 11<br />
CPU: 3.0 GHz Intel Core 2 Quad or equal AMD<br />
Memory: 4 GB<br />
HDD: 18 GB<br />
Graphics (AMD): 1024 MB RAM ATI Radeon 6950<br />
Graphics (NVIDIA): 1024 MB RAM NVIDIA GeForce GTX560<br />
Sound: DirectX compatible<br />
Input: Keyboard, Gamepad or Wheel, DVD Rom<br />
Online: 512 KBPS Internet connection or better]]></description>
			<content:encoded><![CDATA[If you want to play the Need for speed on the PC than your specs should be  <br />
OS: Windows 7 SP1 64-bit<br />
DirectX: DirectX 11<br />
CPU: 3.0 GHz Intel Core 2 Quad or equal AMD<br />
Memory: 4 GB<br />
HDD: 18 GB<br />
Graphics (AMD): 1024 MB RAM ATI Radeon 6950<br />
Graphics (NVIDIA): 1024 MB RAM NVIDIA GeForce GTX560<br />
Sound: DirectX compatible<br />
Input: Keyboard, Gamepad or Wheel, DVD Rom<br />
Online: 512 KBPS Internet connection or better]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Afterfall: InSanity Game Review Video Screenshots]]></title>
			<link>http://www.bdplay.com/Thread-Afterfall-InSanity-Game-Review-Video-Screenshots</link>
			<pubDate>Wed, 25 Jan 2012 14:31:29 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Afterfall-InSanity-Game-Review-Video-Screenshots</guid>
			<description><![CDATA[<span style="font-weight: bold;">Afterfall: InSanity - a cold nightmare</span><br />
<br />
developer: Intoxicate Studios<br />
publisher: Nicolas Entertainment Group<br />
Official Website: <a href="http://www.afterfall-universe.com/" rel="nofollow" target="_blank">http://www.afterfall-universe.com/</a><br />
platform: ALL<br />
Genres: Adventure<br />
Released: November 25, 2011<br />
<br />
<span style="font-weight: bold;">Afterfall: InSanity Game Video Review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/wC03JXNjR0o&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/wC03JXNjR0o&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
In an alternate universe World War II dragged on right up to the XXI-st century. While short-sighted government engaged in experimenting with weapons of mass destruction, intelligent Poles built the shelter in case of disaster. A fragile peace in a moment fell on megacities flew nuclear warheads and wiped humanity off the face of the earth. Only people hiding in a bunker "Pride", managed to survive. Among the lucky ones and was a psychoanalyst Albert Tokai.<br />
<br />
And would deal with our ward and the study of unconscious patients their deliverance from the syndrome of isolation, but the leadership was found for him outside the office setting. Group of asylum inmates started to behave too aggressively. Doctors in the company of soldiers sent to the scene. Of course, a walk in the other sector disastrous.<br />
<br />
The plot is a gem of a project. The underground city is transformed into a living hell, awash with rabid psychopaths. The hero has to survive not only himself, but to save their loved ones. Tokai faced with aggression and lack of understanding of ordinary people of higher rank. Voltage increases, it seems that there is no escape<br />
<br />
In this story never marking time. The obvious thing is nothing more than a madman paranoid delusions. Revelation is not so much shed light on old events, how much more confusing and tightly curled without a tangle of secrets. Writers leave us guessing and hints, but not by looking at the whole picture. The narration is in no hurry to answer the many questions that revolve in the mind, and carefully concealing the intrigue to the last dialogue, putting everything in its place.<br />
<br />
We talked about the good, now about the other aspects. Operator while shooting fight scenes apparently brushes his teeth, and to dance. The image is constantly twitches of the frame drop important details. On certain incidents have to guess. Readers are responsible for the votes of the characters, once again flashed "professionalism." Intonation or do not express any emotion at all, or roll into the simulated hysteria.<br />
<br />
<img src="http://4.bp.blogspot.com/-6TPCNcbkKGc/TyARHg0r-zI/AAAAAAAAAR4/kUWAicf7VY8/s1600/scr04.jpg" border="0" alt="[Image: scr04.jpg]" /><br />
<br />
On the way to solving the mystery of Albert faced with adversity to Bole dangerous than his nightmares. Bereft of reason remains local residents and strive to avenge their children's doctor accident injury.<br />
<br />
Alas, the fight with the enemies like a dance of paralytics in a vacuum. For the massacre of former colleagues often have to use cold steel. Movement of enemies and the hero's unnatural, overly dramatic. If Tokay hit the opponent, it does not mean that your computer is getting credited. Successful attack can not see, since scarce blood spatter - that's all the consequences of a powerful blow with an ax. Some sounds are swallowed, others subtle.<br />
<br />
The game provides punches from different angles, each species has its knives set of characteristics. But the horrible realization battle makes many features completely useless. And waving his doctor in the shadows pieces of pipes and valves, hammers and other materials at hand in the hope that the enemy hits the ground first.<br />
<br />
<img src="http://2.bp.blogspot.com/-jt9-v67Ii3M/TyARXO4roII/AAAAAAAAASE/h1QJXSR9G-A/s1600/scr08.jpg" border="0" alt="[Image: scr08.jpg]" /><br />
<br />
Later in the disposal of the hero enters a firearm. Shoot enemies as "fun" as a haystack from a pneumatic gun.<br />
<br />
Sometimes the action is diluted staged chases, running the repair robot mini-games and puzzles uncomplicated (equalize pressure in the reactor, to make things in this order), which are not always solved by the method of selection. Not a bad way to escape from military routine in anticipation of the next plot turn.<br />
<br />
Why, then stuffed into an adventure and a few bosses. The battle with one of them risks discourage further deal with history, as the huge beast could easily knock a hero to the ground and stamped to death with no chance of escape. Missed the point - start the whole battle from the beginning.<br />
<br />
<img src="http://2.bp.blogspot.com/-Czon7igftak/TyARpiJ1jBI/AAAAAAAAASQ/jFhMBUcAVqg/s1600/scr18.jpg" border="0" alt="[Image: scr18.jpg]" /><br />
<br />
Afterfall looks mediocre. Developers only lasted for a good light and crisp texture. Otherwise, the hero appears to gray-brown mixed with typical landfill laboratories. Locations piled debris, interesting design decisions for the whole game a couple of typed pieces. Most of the time, Albert looks at the dilapidated walls and rooms littered with boxes.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
It's a shame when the exciting plot turns nasty in the rim. History in the best tradition of classic psychological thrillers puts the hero in the most difficult conditions, makes him feel and consciousness turns inside out. Unfortunately, the work of writers drowning in a variety of problems of the combat system, inadequate behavior of the camera, and other shortcomings.<br />
<br />
The game will interest only those for whom the story above all else, and they are willing to travel with Albert in the depths of his consciousness. If you want to find in the box with Afterfall just a game, then pass by. In this case, a one-time seven-hour adventure with lots of flaws is not worth any money or attention.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    A fascinating story, full of mystery and unexpected discoveries, skillfully holds the suspense to the final<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    Sounded "professional programmers"<br />
    Shocking statement of some plot scenes<br />
    Problem combat system<br />
    Horrible animation and mediocre sound<br />
    Sloppy design of the majority of locations]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Afterfall: InSanity - a cold nightmare</span><br />
<br />
developer: Intoxicate Studios<br />
publisher: Nicolas Entertainment Group<br />
Official Website: <a href="http://www.afterfall-universe.com/" rel="nofollow" target="_blank">http://www.afterfall-universe.com/</a><br />
platform: ALL<br />
Genres: Adventure<br />
Released: November 25, 2011<br />
<br />
<span style="font-weight: bold;">Afterfall: InSanity Game Video Review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/wC03JXNjR0o&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/wC03JXNjR0o&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
In an alternate universe World War II dragged on right up to the XXI-st century. While short-sighted government engaged in experimenting with weapons of mass destruction, intelligent Poles built the shelter in case of disaster. A fragile peace in a moment fell on megacities flew nuclear warheads and wiped humanity off the face of the earth. Only people hiding in a bunker "Pride", managed to survive. Among the lucky ones and was a psychoanalyst Albert Tokai.<br />
<br />
And would deal with our ward and the study of unconscious patients their deliverance from the syndrome of isolation, but the leadership was found for him outside the office setting. Group of asylum inmates started to behave too aggressively. Doctors in the company of soldiers sent to the scene. Of course, a walk in the other sector disastrous.<br />
<br />
The plot is a gem of a project. The underground city is transformed into a living hell, awash with rabid psychopaths. The hero has to survive not only himself, but to save their loved ones. Tokai faced with aggression and lack of understanding of ordinary people of higher rank. Voltage increases, it seems that there is no escape<br />
<br />
In this story never marking time. The obvious thing is nothing more than a madman paranoid delusions. Revelation is not so much shed light on old events, how much more confusing and tightly curled without a tangle of secrets. Writers leave us guessing and hints, but not by looking at the whole picture. The narration is in no hurry to answer the many questions that revolve in the mind, and carefully concealing the intrigue to the last dialogue, putting everything in its place.<br />
<br />
We talked about the good, now about the other aspects. Operator while shooting fight scenes apparently brushes his teeth, and to dance. The image is constantly twitches of the frame drop important details. On certain incidents have to guess. Readers are responsible for the votes of the characters, once again flashed "professionalism." Intonation or do not express any emotion at all, or roll into the simulated hysteria.<br />
<br />
<img src="http://4.bp.blogspot.com/-6TPCNcbkKGc/TyARHg0r-zI/AAAAAAAAAR4/kUWAicf7VY8/s1600/scr04.jpg" border="0" alt="[Image: scr04.jpg]" /><br />
<br />
On the way to solving the mystery of Albert faced with adversity to Bole dangerous than his nightmares. Bereft of reason remains local residents and strive to avenge their children's doctor accident injury.<br />
<br />
Alas, the fight with the enemies like a dance of paralytics in a vacuum. For the massacre of former colleagues often have to use cold steel. Movement of enemies and the hero's unnatural, overly dramatic. If Tokay hit the opponent, it does not mean that your computer is getting credited. Successful attack can not see, since scarce blood spatter - that's all the consequences of a powerful blow with an ax. Some sounds are swallowed, others subtle.<br />
<br />
The game provides punches from different angles, each species has its knives set of characteristics. But the horrible realization battle makes many features completely useless. And waving his doctor in the shadows pieces of pipes and valves, hammers and other materials at hand in the hope that the enemy hits the ground first.<br />
<br />
<img src="http://2.bp.blogspot.com/-jt9-v67Ii3M/TyARXO4roII/AAAAAAAAASE/h1QJXSR9G-A/s1600/scr08.jpg" border="0" alt="[Image: scr08.jpg]" /><br />
<br />
Later in the disposal of the hero enters a firearm. Shoot enemies as "fun" as a haystack from a pneumatic gun.<br />
<br />
Sometimes the action is diluted staged chases, running the repair robot mini-games and puzzles uncomplicated (equalize pressure in the reactor, to make things in this order), which are not always solved by the method of selection. Not a bad way to escape from military routine in anticipation of the next plot turn.<br />
<br />
Why, then stuffed into an adventure and a few bosses. The battle with one of them risks discourage further deal with history, as the huge beast could easily knock a hero to the ground and stamped to death with no chance of escape. Missed the point - start the whole battle from the beginning.<br />
<br />
<img src="http://2.bp.blogspot.com/-Czon7igftak/TyARpiJ1jBI/AAAAAAAAASQ/jFhMBUcAVqg/s1600/scr18.jpg" border="0" alt="[Image: scr18.jpg]" /><br />
<br />
Afterfall looks mediocre. Developers only lasted for a good light and crisp texture. Otherwise, the hero appears to gray-brown mixed with typical landfill laboratories. Locations piled debris, interesting design decisions for the whole game a couple of typed pieces. Most of the time, Albert looks at the dilapidated walls and rooms littered with boxes.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
It's a shame when the exciting plot turns nasty in the rim. History in the best tradition of classic psychological thrillers puts the hero in the most difficult conditions, makes him feel and consciousness turns inside out. Unfortunately, the work of writers drowning in a variety of problems of the combat system, inadequate behavior of the camera, and other shortcomings.<br />
<br />
The game will interest only those for whom the story above all else, and they are willing to travel with Albert in the depths of his consciousness. If you want to find in the box with Afterfall just a game, then pass by. In this case, a one-time seven-hour adventure with lots of flaws is not worth any money or attention.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    A fascinating story, full of mystery and unexpected discoveries, skillfully holds the suspense to the final<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    Sounded "professional programmers"<br />
    Shocking statement of some plot scenes<br />
    Problem combat system<br />
    Horrible animation and mediocre sound<br />
    Sloppy design of the majority of locations]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Trine 2 Game Review Video Screenshot]]></title>
			<link>http://www.bdplay.com/Thread-Trine-2-Game-Review-Video-Screenshot</link>
			<pubDate>Sat, 21 Jan 2012 09:19:52 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Trine-2-Game-Review-Video-Screenshot</guid>
			<description><![CDATA[<span style="font-weight: bold;">Trine 2 - warm story</span><br />
<br />
developer: Frozenbyte<br />
publisher: Atlus<br />
Official Website: <a href="http://trine2.com/" rel="nofollow" target="_blank">http://trine2.com/</a><br />
platform: ALL<br />
Genres: Adventure<br />
Released: December 21, 2011<br />
<br />
<span style="font-weight: bold;">Trine 2 Game Video Review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/H-bEMJFMQlw&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/H-bEMJFMQlw&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
Again, trumpet calls to the exploits of three intrepid heroes! Wizard, a thief and a knight is not retired after a fantastic adventure in the first Trine, they back in business in order to smash enemies, manipulate physics and jump on platforms dangling. And that's fine.<br />
<br />
For those unfamiliar with the series is to clarify that Trine (and the first part, and now the second) - a puzzle game and platform in one person with a small admixture of role-playing elements. Move across the screen from left to right, kicks the enemy so give out to solve a puzzle based on the fair as the eyes of the deputy, the laws of physics.<br />
<br />
The three heroes, each with unique abilities, remained in their places, but on fairy kingdom once again fell the shadow of a possible disaster. Again, they have to take up the old craft.<br />
<br />
Skills trio remained almost unchanged from the first part. Wizard Amadeus controlled physical matter materializes cubes and levitates objects. Thief Zoe works a bow and arrow so cleverly clings to the hook for wooden surfaces, rapidly flying over a huge gorge. Pontius, encased in steel knight - the most straightforward of all. He tirelessly waving a sword and a hammer, concealed by a shield against attacks and moves the weight.<br />
<br />
<img src="http://2.bp.blogspot.com/--kvG_LhzmkE/TxqCixRiU2I/AAAAAAAAARg/_Qka5V4cKTU/s1600/scr02.jpg" border="0" alt="[Image: scr02.jpg]" /><br />
<br />
Trine 2 - stunningly beautiful game. Whimsical world as if woven of dreams, inspired by reading a good tale. It is cozy and warm, glades - the best place for a picnic, the city prepared to turn a head and unscrew the tourists and the stones of ancient ruins would not hesitate to sleep and effeminate person of royal blood, covered with a giant leaf.<br />
<br />
And thank you for it wants not only artists, but also music. Pathetic melodies pour oil on the fire burning inside, requiring magical adventure and mystery clues.<br />
<br />
Cyuzhet simple, but it lacks in order to merge all parts into a whole game. But complaints about the process itself does not cause and please the fans scratching his head for solving puzzles. Fortunately, each embarked on the path of the mystery has another, or even five possible solutions.<br />
<br />
Is the game and fight scenes, but they are optional, and mandatory use of brute force required the read number of times. If you do decide not to avoid danger, but to fight it, then do not expect any serious resistance. Goblins so say goodbye to the life of spiders before they have time to cause you any harm. Rare bosses harder, but they are distinguished solely on the background of harmless monsters.<br />
<br />
On the other hand, the puzzles particularly difficult to call and will not work. One has only to pause before the next obstacle, as the narrator breaks his silence, tossing some useful advice. Well at least it hints at any time to disable it.<br />
<br />
<img src="http://3.bp.blogspot.com/-uDZDDcTxkKk/TxqCuVVNkeI/AAAAAAAAARs/iQqfOEqObCw/s1600/scr04.jpg" border="0" alt="[Image: scr04.jpg]" /><br />
<br />
Those who prefer cooperative races, will be delighted playing together for 3 persons (or 2 if desired). The difference between a single game and co-op is small, and they differ only by the presence of nearby companion. Plot is nothing in history is not changed. Each player takes their kontol under one of three heroes, and as far as possible to help our friends get to the end of the level. Play because of this becomes even easier. Battles are transformed from simple to quite harmless. Pontius covers teammates shield, while Zoe enemies pouring arrows and throws Amadeus on their heads boulders.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
Little changed from the first part. This is still a mixture of platforming and puzzles with the need to constantly switch between characters to use their unique abilities. No complications, but the game takes no furious tests. Trine 2 will fill a dozen hours of your life warm atmosphere of fairy-tale trip to a cozy and shamelessly beautiful world.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    Stunning sound design and external<br />
    Well the atmosphere of the fairy-tale journey<br />
    Curious and a variety of puzzles that require joint efforts to solve them<br />
    Three characters, each in his own interesting and unique<br />
    An exciting co-op<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    The game seems more simple in comparison with the original<br />
    The story goes unnoticed]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Trine 2 - warm story</span><br />
<br />
developer: Frozenbyte<br />
publisher: Atlus<br />
Official Website: <a href="http://trine2.com/" rel="nofollow" target="_blank">http://trine2.com/</a><br />
platform: ALL<br />
Genres: Adventure<br />
Released: December 21, 2011<br />
<br />
<span style="font-weight: bold;">Trine 2 Game Video Review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/H-bEMJFMQlw&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/H-bEMJFMQlw&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
Again, trumpet calls to the exploits of three intrepid heroes! Wizard, a thief and a knight is not retired after a fantastic adventure in the first Trine, they back in business in order to smash enemies, manipulate physics and jump on platforms dangling. And that's fine.<br />
<br />
For those unfamiliar with the series is to clarify that Trine (and the first part, and now the second) - a puzzle game and platform in one person with a small admixture of role-playing elements. Move across the screen from left to right, kicks the enemy so give out to solve a puzzle based on the fair as the eyes of the deputy, the laws of physics.<br />
<br />
The three heroes, each with unique abilities, remained in their places, but on fairy kingdom once again fell the shadow of a possible disaster. Again, they have to take up the old craft.<br />
<br />
Skills trio remained almost unchanged from the first part. Wizard Amadeus controlled physical matter materializes cubes and levitates objects. Thief Zoe works a bow and arrow so cleverly clings to the hook for wooden surfaces, rapidly flying over a huge gorge. Pontius, encased in steel knight - the most straightforward of all. He tirelessly waving a sword and a hammer, concealed by a shield against attacks and moves the weight.<br />
<br />
<img src="http://2.bp.blogspot.com/--kvG_LhzmkE/TxqCixRiU2I/AAAAAAAAARg/_Qka5V4cKTU/s1600/scr02.jpg" border="0" alt="[Image: scr02.jpg]" /><br />
<br />
Trine 2 - stunningly beautiful game. Whimsical world as if woven of dreams, inspired by reading a good tale. It is cozy and warm, glades - the best place for a picnic, the city prepared to turn a head and unscrew the tourists and the stones of ancient ruins would not hesitate to sleep and effeminate person of royal blood, covered with a giant leaf.<br />
<br />
And thank you for it wants not only artists, but also music. Pathetic melodies pour oil on the fire burning inside, requiring magical adventure and mystery clues.<br />
<br />
Cyuzhet simple, but it lacks in order to merge all parts into a whole game. But complaints about the process itself does not cause and please the fans scratching his head for solving puzzles. Fortunately, each embarked on the path of the mystery has another, or even five possible solutions.<br />
<br />
Is the game and fight scenes, but they are optional, and mandatory use of brute force required the read number of times. If you do decide not to avoid danger, but to fight it, then do not expect any serious resistance. Goblins so say goodbye to the life of spiders before they have time to cause you any harm. Rare bosses harder, but they are distinguished solely on the background of harmless monsters.<br />
<br />
On the other hand, the puzzles particularly difficult to call and will not work. One has only to pause before the next obstacle, as the narrator breaks his silence, tossing some useful advice. Well at least it hints at any time to disable it.<br />
<br />
<img src="http://3.bp.blogspot.com/-uDZDDcTxkKk/TxqCuVVNkeI/AAAAAAAAARs/iQqfOEqObCw/s1600/scr04.jpg" border="0" alt="[Image: scr04.jpg]" /><br />
<br />
Those who prefer cooperative races, will be delighted playing together for 3 persons (or 2 if desired). The difference between a single game and co-op is small, and they differ only by the presence of nearby companion. Plot is nothing in history is not changed. Each player takes their kontol under one of three heroes, and as far as possible to help our friends get to the end of the level. Play because of this becomes even easier. Battles are transformed from simple to quite harmless. Pontius covers teammates shield, while Zoe enemies pouring arrows and throws Amadeus on their heads boulders.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
Little changed from the first part. This is still a mixture of platforming and puzzles with the need to constantly switch between characters to use their unique abilities. No complications, but the game takes no furious tests. Trine 2 will fill a dozen hours of your life warm atmosphere of fairy-tale trip to a cozy and shamelessly beautiful world.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    Stunning sound design and external<br />
    Well the atmosphere of the fairy-tale journey<br />
    Curious and a variety of puzzles that require joint efforts to solve them<br />
    Three characters, each in his own interesting and unique<br />
    An exciting co-op<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    The game seems more simple in comparison with the original<br />
    The story goes unnoticed]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Renegade Ops Game Review Video Screenshots]]></title>
			<link>http://www.bdplay.com/Thread-Renegade-Ops-Game-Review-Video-Screenshots</link>
			<pubDate>Sun, 15 Jan 2012 04:27:18 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Renegade-Ops-Game-Review-Video-Screenshots</guid>
			<description><![CDATA[<span style="font-weight: bold;">Renegade Ops - fireworks on Wheels</span><br />
<br />
developer: Avalanche Studios<br />
publisher: Sega<br />
Official Website: <a href="http://www.sega.com/games/renegade-ops/" rel="nofollow" target="_blank">http://www.sega.com/games/renegade-ops/</a><br />
platform: ALL<br />
Genres: shooter<br />
Released: October 27, 2011<br />
<br />
Renegade Ops Game Video Review<br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/3iT14GSiyzo&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/3iT14GSiyzo&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
In the 90s of last century, Electronic Arts has released a series of projects in the title of which was attended by the word Strike. Players controlled helicopters, ground vehicles and dealt with the enemies in different parts of the globe. The series ended its glorious journey in 1998 playing Future Cop LAPD (working title: Future Strike), but the memory of it remained. And so was born the Renegade Ops - «spiritual heir» Jungle Strike.<br />
<br />
As an absolute evil acts in the Renegade Ops character with a speaking name Inferno. This villain blew up one of the largest cities in the world, then hid in a banana republic. Leaders of states for some reason begin peace talks with the devil. However, this development does not suit the general Bryant. He gathers his squad's best fighters and goes straight into the lair of the beast.<br />
<br />
Simple-minded story exists only in order to identify good and bad. These guys have to hate, to those imbued with respect. That's the whole story. Particularly upset Inferno, it as if all the phoenix rises, and rises from the ashes. Narrative scenes are stylized comic, do not stay long and do not deserve attention.<br />
<br />
Dream Team in the base configuration console includes five men without fear and without reproach. In the PC-version for pumped loons, rock beauties and stylish blonde joined by none other, and the Gordon Freeman on the buggy! Controlled machine a breeze. In this case the game is a simulation of weight and inertia vehicles skidding on the turns dashing, they fall with a crash at full speed and ram the building. Just right for an arcade shooter with a view from the top down.<br />
<br />
In combat, each character takes extraordinary talent. One of them activates the electromagnetic field, paralyzing all enemies, is another airstrike, Gordon launches horde of tame-age beetles devouring enemies. In addition, all characters have three branches of various upgrades. The balance is set perfectly, the subsequent improvement is not necessarily better than the last. At the beginning of the battle can take two matches, then the number increases to four.<br />
<br />
<img src="http://3.bp.blogspot.com/-hmnsyL4tan8/TxJVD5UzLRI/AAAAAAAAARE/LARGiw3w6XI/s1600/scr01.jpg" border="0" alt="[Image: scr01.jpg]" /><br />
<br />
Heroes go on suicide operations. They destroy the enemy base, protect civilians, to straighten out with the officers turn to dust the whole military complex. Sometimes the action is wedged side orders, but most of them run along the way. All one way or another, is reduced to shooting and destruction of all life.<br />
<br />
In addition to the standard machine guns and special abilities of the characters are allowed to install on their cars one extra weapon with limited ammo. Flamethrower or rockets fall in handy in particularly stressful situations.<br />
<br />
It seems to be the game perfectly. There are hung with weapons technology and hordes of mindless mercenaries. Shoot, Davie, have fun, admire the colorful pyrotechnics. But problems arise in the most unexpected places. So, you often have to go all over the map for a long time from one battle arena to another. At the same time, or nothing happens, or forced to beat up any helicopter with sleepy drivers.<br />
<br />
As a result, the game lacks the constant pressure and excitement of survival. Tactical element associated with the provision of fuel and ammunition (the series stood Strike), also not provided. First-aid kits, ammunition, and other useful things fall out of defeated enemies, only manage to collect. Therefore, the project may jump from the heat of uncompromising battles in boring tours.<br />
<br />
However, all the shortcomings of Renegade Ops compensates for the possibility of cooperative transmission. When the players are not tied to one another, can travel freely around the map, doing their job. Over time, due to the limited number of enemies and weapons, such a process a bit bored, but if you take it in doses so in company with his friend, the fun is guaranteed.<br />
<br />
<img src="http://1.bp.blogspot.com/-l6KvExMCc1o/TxJVTM4wgOI/AAAAAAAAARQ/vUN_F736PE0/s1600/scr11.jpg" border="0" alt="[Image: scr11.jpg]" /><br />
<br />
Looks Renegade Ops much better than their neighbors in their genre. Creators of Just Cause know a lot of picturesque landscapes and effects. Rare Battle complete without dazzling explosions and go to pieces machinery. The scenery of gloss oil-based paints and exotic landscapes. Heroes romp across a vast desert, climb mountains and restoring order in the most remote corners of the globe. Even the base model looks badsome by distinct textures and meticulous design.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
For thoroughbred arcade shooter is too much calmer moments, few weapons, enemies and bosses are easy. On the other hand, the scenery superb, dazzling pyrotechnics, managing a remarkable, dynamic battles incendiary, and the passage of the cooperative to open the maps do not bind the players together, can easily kick up a row and cursing comrade. Like, where have you gone, my dear friend %&#36;#*&amp; when I'm here with all the press?<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    Several characters, each with its own special ability and a car<br />
    System development and a limited number of active bonuses allow you to "assemble" a unique protagonist<br />
    Excellent management and dynamics of battles<br />
    Stunning effects of explosions and beautiful design locations<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    Long, empty travel from place to place<br />
    Simple bosses<br />
    Few types of weapons and enemies]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Renegade Ops - fireworks on Wheels</span><br />
<br />
developer: Avalanche Studios<br />
publisher: Sega<br />
Official Website: <a href="http://www.sega.com/games/renegade-ops/" rel="nofollow" target="_blank">http://www.sega.com/games/renegade-ops/</a><br />
platform: ALL<br />
Genres: shooter<br />
Released: October 27, 2011<br />
<br />
Renegade Ops Game Video Review<br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/3iT14GSiyzo&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/3iT14GSiyzo&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
In the 90s of last century, Electronic Arts has released a series of projects in the title of which was attended by the word Strike. Players controlled helicopters, ground vehicles and dealt with the enemies in different parts of the globe. The series ended its glorious journey in 1998 playing Future Cop LAPD (working title: Future Strike), but the memory of it remained. And so was born the Renegade Ops - «spiritual heir» Jungle Strike.<br />
<br />
As an absolute evil acts in the Renegade Ops character with a speaking name Inferno. This villain blew up one of the largest cities in the world, then hid in a banana republic. Leaders of states for some reason begin peace talks with the devil. However, this development does not suit the general Bryant. He gathers his squad's best fighters and goes straight into the lair of the beast.<br />
<br />
Simple-minded story exists only in order to identify good and bad. These guys have to hate, to those imbued with respect. That's the whole story. Particularly upset Inferno, it as if all the phoenix rises, and rises from the ashes. Narrative scenes are stylized comic, do not stay long and do not deserve attention.<br />
<br />
Dream Team in the base configuration console includes five men without fear and without reproach. In the PC-version for pumped loons, rock beauties and stylish blonde joined by none other, and the Gordon Freeman on the buggy! Controlled machine a breeze. In this case the game is a simulation of weight and inertia vehicles skidding on the turns dashing, they fall with a crash at full speed and ram the building. Just right for an arcade shooter with a view from the top down.<br />
<br />
In combat, each character takes extraordinary talent. One of them activates the electromagnetic field, paralyzing all enemies, is another airstrike, Gordon launches horde of tame-age beetles devouring enemies. In addition, all characters have three branches of various upgrades. The balance is set perfectly, the subsequent improvement is not necessarily better than the last. At the beginning of the battle can take two matches, then the number increases to four.<br />
<br />
<img src="http://3.bp.blogspot.com/-hmnsyL4tan8/TxJVD5UzLRI/AAAAAAAAARE/LARGiw3w6XI/s1600/scr01.jpg" border="0" alt="[Image: scr01.jpg]" /><br />
<br />
Heroes go on suicide operations. They destroy the enemy base, protect civilians, to straighten out with the officers turn to dust the whole military complex. Sometimes the action is wedged side orders, but most of them run along the way. All one way or another, is reduced to shooting and destruction of all life.<br />
<br />
In addition to the standard machine guns and special abilities of the characters are allowed to install on their cars one extra weapon with limited ammo. Flamethrower or rockets fall in handy in particularly stressful situations.<br />
<br />
It seems to be the game perfectly. There are hung with weapons technology and hordes of mindless mercenaries. Shoot, Davie, have fun, admire the colorful pyrotechnics. But problems arise in the most unexpected places. So, you often have to go all over the map for a long time from one battle arena to another. At the same time, or nothing happens, or forced to beat up any helicopter with sleepy drivers.<br />
<br />
As a result, the game lacks the constant pressure and excitement of survival. Tactical element associated with the provision of fuel and ammunition (the series stood Strike), also not provided. First-aid kits, ammunition, and other useful things fall out of defeated enemies, only manage to collect. Therefore, the project may jump from the heat of uncompromising battles in boring tours.<br />
<br />
However, all the shortcomings of Renegade Ops compensates for the possibility of cooperative transmission. When the players are not tied to one another, can travel freely around the map, doing their job. Over time, due to the limited number of enemies and weapons, such a process a bit bored, but if you take it in doses so in company with his friend, the fun is guaranteed.<br />
<br />
<img src="http://1.bp.blogspot.com/-l6KvExMCc1o/TxJVTM4wgOI/AAAAAAAAARQ/vUN_F736PE0/s1600/scr11.jpg" border="0" alt="[Image: scr11.jpg]" /><br />
<br />
Looks Renegade Ops much better than their neighbors in their genre. Creators of Just Cause know a lot of picturesque landscapes and effects. Rare Battle complete without dazzling explosions and go to pieces machinery. The scenery of gloss oil-based paints and exotic landscapes. Heroes romp across a vast desert, climb mountains and restoring order in the most remote corners of the globe. Even the base model looks badsome by distinct textures and meticulous design.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
For thoroughbred arcade shooter is too much calmer moments, few weapons, enemies and bosses are easy. On the other hand, the scenery superb, dazzling pyrotechnics, managing a remarkable, dynamic battles incendiary, and the passage of the cooperative to open the maps do not bind the players together, can easily kick up a row and cursing comrade. Like, where have you gone, my dear friend %&#36;#*&amp; when I'm here with all the press?<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    Several characters, each with its own special ability and a car<br />
    System development and a limited number of active bonuses allow you to "assemble" a unique protagonist<br />
    Excellent management and dynamics of battles<br />
    Stunning effects of explosions and beautiful design locations<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    Long, empty travel from place to place<br />
    Simple bosses<br />
    Few types of weapons and enemies]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Why This Kolaveri Di Full Song Promo Video in HD]]></title>
			<link>http://www.bdplay.com/Thread-Why-This-Kolaveri-Di-Full-Song-Promo-Video-in-HD</link>
			<pubDate>Sat, 14 Jan 2012 17:00:18 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Why-This-Kolaveri-Di-Full-Song-Promo-Video-in-HD</guid>
			<description><![CDATA[<span style="font-weight: bold;">Why This Kolaveri Di Full Song Promo Video in HD </span><br />
<br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/YR12Z8f1Dh8&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/YR12Z8f1Dh8&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
Check out this exclusive video shot during the recording of the song Why This Kolaveri Di Full Song Promo Video in HD with the music composer Anirudh, Dhanush, Shruti Hassan, Aishwarya and Sound Engineer Sivakumar<br />
<br />
tags: Why This Kolaveri De Song Download, Why This Kolaveri Di Song Download, Dhanush 3 Song Single Track, Dhanush 3, Dhanush 3 songs, Dhanush 3 mp3]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Why This Kolaveri Di Full Song Promo Video in HD </span><br />
<br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/YR12Z8f1Dh8&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/YR12Z8f1Dh8&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
Check out this exclusive video shot during the recording of the song Why This Kolaveri Di Full Song Promo Video in HD with the music composer Anirudh, Dhanush, Shruti Hassan, Aishwarya and Sound Engineer Sivakumar<br />
<br />
tags: Why This Kolaveri De Song Download, Why This Kolaveri Di Song Download, Dhanush 3 Song Single Track, Dhanush 3, Dhanush 3 songs, Dhanush 3 mp3]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Cursed Crusade Game Review Video Screenshots]]></title>
			<link>http://www.bdplay.com/Thread-The-Cursed-Crusade-Game-Review-Video-Screenshots</link>
			<pubDate>Fri, 13 Jan 2012 09:03:59 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-The-Cursed-Crusade-Game-Review-Video-Screenshots</guid>
			<description><![CDATA[<span style="font-weight: bold;">The Cursed Crusade - hiking decapitation</span><br />
<br />
developer: Kylotonn<br />
publisher: dtp<br />
Official Website: <a href="http://www.thecursedcrusade.com/" rel="nofollow" target="_blank">http://www.thecursedcrusade.com/</a><br />
platform: ALL<br />
Genres: Adventure<br />
Released: October 7, 2011<br />
<br />
<span style="font-weight: bold;">The Cursed Crusade video review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/kdxhX8-jlo0&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/kdxhX8-jlo0&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
The era of the Crusades went down in history as one of the most bloody and brutal. Much time has passed since then, the Catholic Church has repented for his acts, and probably would have cost close this dark chapter. However, more recently, video game developers have started to pay attention to this period. Studio Kylothonn decided to go beyond common myths about the Holy Grail and "reliable sources". The result, decoying mysticism, cooperative transmission and medieval entourage, was just as ambiguous as the source of inspiration.<br />
<br />
Righteous Christians were not enough for three of the Crusades, and they decided to re-visit the "holy places" and definitely not for tourist recreation. Of wanting to go camping and was a young crusader Deinze section de Bale (Denz de Bayle) with his friend. The reason for their bosom friendship, and along with the desire to join the Knights, is a curse. Both heroes negotiate seriously, and now for them to hunt Death itself. How to rid yourself of eternity in hell, he knows his father only Deinze section - the legendary crusader who went missing in Jerusalem during the Third Campaign.<br />
<br />
<img src="http://4.bp.blogspot.com/-bdvAcyqL9dQ/Tw_ySkYwa3I/AAAAAAAAAQU/EhRQ1xFhEPc/s1600/scr03.jpg" border="0" alt="[Image: scr03.jpg]" /><br />
<br />
Beautiful start quickly falls off with military routine. That Venetian shipbuilders as payment for services will require to take the fortress, the financial problems of holy warriors make them go to the conquest of Constantinople. Some important events of the narrator mentions in passing a short roller designs are obvious villains, like the sun in clear weather.<br />
<br />
Instead of moving the story forward, the characters choose to tread water and say little meaningful rants. But the biggest disappointment is waiting in the finals, where there are no explanations, no discoveries, even the ending is "to be continued" to get a blurry. Like half of the script was lost, and the authors did not bother looking.<br />
<br />
On the way to the purification of the knights are constantly faced with the need to shed blood. This is all full of sinners, and the characters are not of those who humbly awaiting the blows of fate. Together they help each other climb up on high ledges, open passages, fight, finally. One keeps the enemy, and the second beat.<br />
<br />
However, the fights are attracted not only easy to learn and responsive governance. The Cursed Crusade demonstrates the brutal nature of battles with swords. Heroes of foes pierced blades, cut off their heads, cut the throat of a fountain gushing blood, each finishing moves is not without fanaticism over the defeated warrior. All this is accompanied by the ringing of steel, champing cut down flesh and copious bloodletting. This chopper in the spirit of the Middle Ages!<br />
<br />
<img src="http://1.bp.blogspot.com/-seugAnGRkZc/Tw_yimQ9hFI/AAAAAAAAAQg/ROq7-1wKKvY/s1600/scr16.jpg" border="0" alt="[Image: scr16.jpg]" /><br />
<br />
With arms linked one feature. The fact is that it tends to wear out and break down over time. I have to constantly change and use the captured swords blades. At first glance, this idea can not but rejoice. That's a huge double-dealer waving Deinze section, the next moment he was wielding two swords, then in his hands is an ax, but in the end and you can spear a couple of carcasses to plant. Each of the weapons provided for their finishing moves.<br />
<br />
A terrible curse, though promises of flour in the other world, everyday life is very useful. After accumulating a certain reserve of "anger", the characters turn into the horned demons, everything sinks into flames of hell, and the enemies take the form of skeletons. To deal with the threats in this mode is much simpler. In the process of passing new characters become available demonic talents, such as the ability to break down the walls in certain places, burn obstacles, and assist a fallen comrade.<br />
<br />
But in the blood interferes with the demonic symphony strange features of the system development. Each weapon has its own set of combinations that you want to unlock more. Bundles of "ax and mace" and "two axes" have completely different branches of development. During the passage of the level and the search for the secrets of the heroes give experience, which is pumped for these abilities.<br />
<br />
Of course, you can not learn everything, arms break very quickly. Uses than the hero, often dictates the situation and not his personal preference. As a result, in the heat of battle it may be that it'll have some kind of ax with which he did not know how to handle it. The second part of the development of more traditional and includes an increase in strength, health, armor, and other similar bonuses.<br />
<br />
<img src="http://2.bp.blogspot.com/-UZTRfUGs2bY/Tw_yvSGLYXI/AAAAAAAAAQs/5yyW6haDuWU/s1600/scr22.jpg" border="0" alt="[Image: scr22.jpg]" /><br />
<br />
Ruining The Cursed Crusade, like many other projects with big ambitions, too much length and uniformity. The closer to the climax, the more enemies in a thick armor attacks the duo, but arenas are tiny. You try to attack anyone, but the hero will hear and attacks from all sides. Do you want to back down, and rests his back in an invisible wall. Checkpoints are placed prohibitively far from each other, it happens to go through the entire mission from start to finish in the event of loss.<br />
<br />
Bad luck and bosses, who in the vast majority are heavily scored in the title of knights. In general, the author's imagination was only enough for unpretentious mini-games but to fire a crossbow at a height of entrenched archers. Not surprisingly, the nine-hour attempt to change their place of residence after death bored long before the crumpled ending.<br />
<br />
Interfere with having fun and nasty flaws. So valuable trophy weapons fall into the habit of texture or simply disappear without a trace, leaving the heroes with broken pieces of steel in his hands. The behavior of destructible objects, too, is not subject to the laws of terrestrial physics. The characters now and then get stuck in the wreckage. Dead bodies hang in the air in bizarre poses.<br />
<br />
<img src="http://2.bp.blogspot.com/-c2R1UN3YoT4/Tw_y7TEviDI/AAAAAAAAAQ4/eWgKcMsACb8/s1600/scr26.jpg" border="0" alt="[Image: scr26.jpg]" /><br />
<br />
But looks like The Cursed Crusade remarkably thanks to the excellent animation of participants battles. In the demon world, illuminated by a stunning picture in flames. Fails and the entourage: impregnable fortress, destroyed the city's neighborhoods, where previously boiled mine life. Heroes of the storm passing grandiose temples and enjoy their luxurious furnishings.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
One of those projects that are valuable in the first and only place of its foundation. Still, not every day you meet a full-blooded thriller about the Crusaders, diluted mystical component, with brutal fights, cooperative transmission and unusual approach to the mechanics of the battles. But the rough winding complexity, simple-minded plot and constantly repeating the same things are doing everything to play tired long before the final credits.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    Uncompromising fights with knives<br />
    Ability to shred enemies in the company of fellow<br />
    Wonderful animation movements<br />
    Many kinds of weapons and the need to constantly change their<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    Stupid storyline with an empty ending<br />
    Prolonged and monotonous adventure<br />
    "Spread" of the system and permanent damage of weapons the characters are sometimes put to a standstill and forced to use it with anything<br />
    Primitive winding of a small arena and make the individual duels in the torture<br />
    The same type of boss fights<br />
    Minor flaws in the technical plan]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">The Cursed Crusade - hiking decapitation</span><br />
<br />
developer: Kylotonn<br />
publisher: dtp<br />
Official Website: <a href="http://www.thecursedcrusade.com/" rel="nofollow" target="_blank">http://www.thecursedcrusade.com/</a><br />
platform: ALL<br />
Genres: Adventure<br />
Released: October 7, 2011<br />
<br />
<span style="font-weight: bold;">The Cursed Crusade video review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/kdxhX8-jlo0&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/kdxhX8-jlo0&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
The era of the Crusades went down in history as one of the most bloody and brutal. Much time has passed since then, the Catholic Church has repented for his acts, and probably would have cost close this dark chapter. However, more recently, video game developers have started to pay attention to this period. Studio Kylothonn decided to go beyond common myths about the Holy Grail and "reliable sources". The result, decoying mysticism, cooperative transmission and medieval entourage, was just as ambiguous as the source of inspiration.<br />
<br />
Righteous Christians were not enough for three of the Crusades, and they decided to re-visit the "holy places" and definitely not for tourist recreation. Of wanting to go camping and was a young crusader Deinze section de Bale (Denz de Bayle) with his friend. The reason for their bosom friendship, and along with the desire to join the Knights, is a curse. Both heroes negotiate seriously, and now for them to hunt Death itself. How to rid yourself of eternity in hell, he knows his father only Deinze section - the legendary crusader who went missing in Jerusalem during the Third Campaign.<br />
<br />
<img src="http://4.bp.blogspot.com/-bdvAcyqL9dQ/Tw_ySkYwa3I/AAAAAAAAAQU/EhRQ1xFhEPc/s1600/scr03.jpg" border="0" alt="[Image: scr03.jpg]" /><br />
<br />
Beautiful start quickly falls off with military routine. That Venetian shipbuilders as payment for services will require to take the fortress, the financial problems of holy warriors make them go to the conquest of Constantinople. Some important events of the narrator mentions in passing a short roller designs are obvious villains, like the sun in clear weather.<br />
<br />
Instead of moving the story forward, the characters choose to tread water and say little meaningful rants. But the biggest disappointment is waiting in the finals, where there are no explanations, no discoveries, even the ending is "to be continued" to get a blurry. Like half of the script was lost, and the authors did not bother looking.<br />
<br />
On the way to the purification of the knights are constantly faced with the need to shed blood. This is all full of sinners, and the characters are not of those who humbly awaiting the blows of fate. Together they help each other climb up on high ledges, open passages, fight, finally. One keeps the enemy, and the second beat.<br />
<br />
However, the fights are attracted not only easy to learn and responsive governance. The Cursed Crusade demonstrates the brutal nature of battles with swords. Heroes of foes pierced blades, cut off their heads, cut the throat of a fountain gushing blood, each finishing moves is not without fanaticism over the defeated warrior. All this is accompanied by the ringing of steel, champing cut down flesh and copious bloodletting. This chopper in the spirit of the Middle Ages!<br />
<br />
<img src="http://1.bp.blogspot.com/-seugAnGRkZc/Tw_yimQ9hFI/AAAAAAAAAQg/ROq7-1wKKvY/s1600/scr16.jpg" border="0" alt="[Image: scr16.jpg]" /><br />
<br />
With arms linked one feature. The fact is that it tends to wear out and break down over time. I have to constantly change and use the captured swords blades. At first glance, this idea can not but rejoice. That's a huge double-dealer waving Deinze section, the next moment he was wielding two swords, then in his hands is an ax, but in the end and you can spear a couple of carcasses to plant. Each of the weapons provided for their finishing moves.<br />
<br />
A terrible curse, though promises of flour in the other world, everyday life is very useful. After accumulating a certain reserve of "anger", the characters turn into the horned demons, everything sinks into flames of hell, and the enemies take the form of skeletons. To deal with the threats in this mode is much simpler. In the process of passing new characters become available demonic talents, such as the ability to break down the walls in certain places, burn obstacles, and assist a fallen comrade.<br />
<br />
But in the blood interferes with the demonic symphony strange features of the system development. Each weapon has its own set of combinations that you want to unlock more. Bundles of "ax and mace" and "two axes" have completely different branches of development. During the passage of the level and the search for the secrets of the heroes give experience, which is pumped for these abilities.<br />
<br />
Of course, you can not learn everything, arms break very quickly. Uses than the hero, often dictates the situation and not his personal preference. As a result, in the heat of battle it may be that it'll have some kind of ax with which he did not know how to handle it. The second part of the development of more traditional and includes an increase in strength, health, armor, and other similar bonuses.<br />
<br />
<img src="http://2.bp.blogspot.com/-UZTRfUGs2bY/Tw_yvSGLYXI/AAAAAAAAAQs/5yyW6haDuWU/s1600/scr22.jpg" border="0" alt="[Image: scr22.jpg]" /><br />
<br />
Ruining The Cursed Crusade, like many other projects with big ambitions, too much length and uniformity. The closer to the climax, the more enemies in a thick armor attacks the duo, but arenas are tiny. You try to attack anyone, but the hero will hear and attacks from all sides. Do you want to back down, and rests his back in an invisible wall. Checkpoints are placed prohibitively far from each other, it happens to go through the entire mission from start to finish in the event of loss.<br />
<br />
Bad luck and bosses, who in the vast majority are heavily scored in the title of knights. In general, the author's imagination was only enough for unpretentious mini-games but to fire a crossbow at a height of entrenched archers. Not surprisingly, the nine-hour attempt to change their place of residence after death bored long before the crumpled ending.<br />
<br />
Interfere with having fun and nasty flaws. So valuable trophy weapons fall into the habit of texture or simply disappear without a trace, leaving the heroes with broken pieces of steel in his hands. The behavior of destructible objects, too, is not subject to the laws of terrestrial physics. The characters now and then get stuck in the wreckage. Dead bodies hang in the air in bizarre poses.<br />
<br />
<img src="http://2.bp.blogspot.com/-c2R1UN3YoT4/Tw_y7TEviDI/AAAAAAAAAQ4/eWgKcMsACb8/s1600/scr26.jpg" border="0" alt="[Image: scr26.jpg]" /><br />
<br />
But looks like The Cursed Crusade remarkably thanks to the excellent animation of participants battles. In the demon world, illuminated by a stunning picture in flames. Fails and the entourage: impregnable fortress, destroyed the city's neighborhoods, where previously boiled mine life. Heroes of the storm passing grandiose temples and enjoy their luxurious furnishings.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
One of those projects that are valuable in the first and only place of its foundation. Still, not every day you meet a full-blooded thriller about the Crusaders, diluted mystical component, with brutal fights, cooperative transmission and unusual approach to the mechanics of the battles. But the rough winding complexity, simple-minded plot and constantly repeating the same things are doing everything to play tired long before the final credits.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    Uncompromising fights with knives<br />
    Ability to shred enemies in the company of fellow<br />
    Wonderful animation movements<br />
    Many kinds of weapons and the need to constantly change their<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    Stupid storyline with an empty ending<br />
    Prolonged and monotonous adventure<br />
    "Spread" of the system and permanent damage of weapons the characters are sometimes put to a standstill and forced to use it with anything<br />
    Primitive winding of a small arena and make the individual duels in the torture<br />
    The same type of boss fights<br />
    Minor flaws in the technical plan]]></content:encoded>
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			<title><![CDATA[UK – workpermit (sajid334)]]></title>
			<link>http://www.bdplay.com/Thread-UK-%E2%80%93-workpermit-sajid334</link>
			<pubDate>Thu, 12 Jan 2012 03:56:28 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-UK-%E2%80%93-workpermit-sajid334</guid>
			<description><![CDATA[Workpermit.com guide to UK immigration, UK<br />
work permits, HSMP (Highly Skilled Migrant Programme)<br />
and UK work visa Services. <br />
<a href="http://www.workpermit.com" rel="nofollow" target="_blank">http://www.workpermit.com</a>]]></description>
			<content:encoded><![CDATA[Workpermit.com guide to UK immigration, UK<br />
work permits, HSMP (Highly Skilled Migrant Programme)<br />
and UK work visa Services. <br />
<a href="http://www.workpermit.com" rel="nofollow" target="_blank">http://www.workpermit.com</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[UK Biobank (VBPwarisbhatti)]]></title>
			<link>http://www.bdplay.com/Thread-UK-Biobank-VBPwarisbhatti</link>
			<pubDate>Wed, 11 Jan 2012 13:23:41 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-UK-Biobank-VBPwarisbhatti</guid>
			<description><![CDATA[Recruiting up to half a million participants<br />
 aged between 45 and 69 years for a cohort<br />
 study into role of nature and nurture in <br />
health and disease.. Try it now. <br />
<a href="http://ukbiobank.ac.uk" rel="nofollow" target="_blank">http://ukbiobank.ac.uk</a>]]></description>
			<content:encoded><![CDATA[Recruiting up to half a million participants<br />
 aged between 45 and 69 years for a cohort<br />
 study into role of nature and nurture in <br />
health and disease.. Try it now. <br />
<a href="http://ukbiobank.ac.uk" rel="nofollow" target="_blank">http://ukbiobank.ac.uk</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[happy new year]]></title>
			<link>http://www.bdplay.com/Thread-happy-new-year</link>
			<pubDate>Fri, 06 Jan 2012 05:53:19 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-happy-new-year</guid>
			<description><![CDATA[HAPPY NEW YEAR 2012 TO ALL OF YOU .WE WISH FOR YOUR BLESS.<br />
<a href="http://www.softsurfboards.com/BodyBoards.htm" rel="nofollow" target="_blank">body boards for sale</a>]]></description>
			<content:encoded><![CDATA[HAPPY NEW YEAR 2012 TO ALL OF YOU .WE WISH FOR YOUR BLESS.<br />
<a href="http://www.softsurfboards.com/BodyBoards.htm" rel="nofollow" target="_blank">body boards for sale</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[UK Biobank (careeronline)]]></title>
			<link>http://www.bdplay.com/Thread-UK-Biobank-careeronline</link>
			<pubDate>Wed, 04 Jan 2012 20:05:03 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-UK-Biobank-careeronline</guid>
			<description><![CDATA[Recruiting up to half a million participants<br />
 aged between 45 and 69 years for a cohort study<br />
 into role of nature and nurture in health and disease..<br />
 Try it now.<a href="http://www.ukbiobank.ac.uk" rel="nofollow" target="_blank">http://www.ukbiobank.ac.uk</a>]]></description>
			<content:encoded><![CDATA[Recruiting up to half a million participants<br />
 aged between 45 and 69 years for a cohort study<br />
 into role of nature and nurture in health and disease..<br />
 Try it now.<a href="http://www.ukbiobank.ac.uk" rel="nofollow" target="_blank">http://www.ukbiobank.ac.uk</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wish You All A Very Happy New Year 2012]]></title>
			<link>http://www.bdplay.com/Thread-Wish-You-All-A-Very-Happy-New-Year-2012</link>
			<pubDate>Sat, 31 Dec 2011 15:33:08 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Wish-You-All-A-Very-Happy-New-Year-2012</guid>
			<description><![CDATA[<span style="font-size: medium;">Hello Everybody, BDPlay.Com almost completing its 3rd year. <br />
<br />
And I would like to say thank you to all the readers, all the members and all the guests and well wishers of BDPlay.Com who stay with us for the third year since the launch of BDPlay.Com.<br />
<br />
BDPlay.Com is always meant for people to make them happy, to give them a little bit of precious pleasure and recreation and to always wish their happiness remains for the whole life.<br />
<br />
Thank you and thank you very much for being with us and we hope you shall stay with us further as well. And by this way we are always trying to bring more pleasure for you and for your life.<br />
<br />
Cheers! <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: medium;">Hello Everybody, BDPlay.Com almost completing its 3rd year. <br />
<br />
And I would like to say thank you to all the readers, all the members and all the guests and well wishers of BDPlay.Com who stay with us for the third year since the launch of BDPlay.Com.<br />
<br />
BDPlay.Com is always meant for people to make them happy, to give them a little bit of precious pleasure and recreation and to always wish their happiness remains for the whole life.<br />
<br />
Thank you and thank you very much for being with us and we hope you shall stay with us further as well. And by this way we are always trying to bring more pleasure for you and for your life.<br />
<br />
Cheers! <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wii U release postponed until E3 2012]]></title>
			<link>http://www.bdplay.com/Thread-Wii-U-release-postponed-until-E3-2012</link>
			<pubDate>Wed, 28 Dec 2011 14:51:33 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Wii-U-release-postponed-until-E3-2012</guid>
			<description><![CDATA[Nintendo previously said that the launch of a new home console Nintendo Wii U will be held before the end of next year, but no earlier than April 2012.<br />
<br />
<img src="http://cdn2.ubergizmo.com/wp-content/uploads/2011/06/wii-u-hardware-081.jpg" border="0" alt="[Image: wii-u-hardware-081.jpg]" /><br />
<br />
As reported by multiple sources, recent window of time to run the Wii U was slightly narrowed - Console starts in the second half of the year, most likely, after June's E3. The above sources are confident that Nintendo will tell the exact date of launch, and will announce their pricing, not earlier than at E3 2012.<br />
<br />
Recall, Wii U shown at E3 2011, it became a feature of the console controller, which uses a touch screen diagonal of 6.2 inches, two sticks, hammers, d-pad, standard buttons, front camera, microphone, and a gyroscope. Included will be a stylus, although you can get by with your fingers.]]></description>
			<content:encoded><![CDATA[Nintendo previously said that the launch of a new home console Nintendo Wii U will be held before the end of next year, but no earlier than April 2012.<br />
<br />
<img src="http://cdn2.ubergizmo.com/wp-content/uploads/2011/06/wii-u-hardware-081.jpg" border="0" alt="[Image: wii-u-hardware-081.jpg]" /><br />
<br />
As reported by multiple sources, recent window of time to run the Wii U was slightly narrowed - Console starts in the second half of the year, most likely, after June's E3. The above sources are confident that Nintendo will tell the exact date of launch, and will announce their pricing, not earlier than at E3 2012.<br />
<br />
Recall, Wii U shown at E3 2011, it became a feature of the console controller, which uses a touch screen diagonal of 6.2 inches, two sticks, hammers, d-pad, standard buttons, front camera, microphone, and a gyroscope. Included will be a stylus, although you can get by with your fingers.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PlayStation Vita: the starting lineup, the price of games and accessories in Europe]]></title>
			<link>http://www.bdplay.com/Thread-PlayStation-Vita-the-starting-lineup-the-price-of-games-and-accessories-in-Europe</link>
			<pubDate>Sat, 24 Dec 2011 04:47:40 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-PlayStation-Vita-the-starting-lineup-the-price-of-games-and-accessories-in-Europe</guid>
			<description><![CDATA[In the European and U.S. PlayStation Blog, it was reported starting lineup <span style="font-weight: bold;">PlayStation Vita</span>, as well as the recommended retail prices for games and accessories.<br />
<br />
<img src="http://1.bp.blogspot.com/-WNHM1VrcZf8/TvVZzlND1aI/AAAAAAAAAQI/kVkxUeOqKA4/s1600/Playstation_vita.jpg" border="0" alt="[Image: Playstation_vita.jpg]" /><br />
<br />
In the United States and Canada at the time of the console, which will take place on 22 February 2011, will be available for 25 games for the PS Vita - this is the biggest starting lineup in the history of the family of PlayStation. Games will be sold in the U.S. in a big range in price from &#36; 9.99 to &#36; 49.99.<br />
<br />
<span style="font-weight: bold;">First-party games that will be available on launch day:</span><br />
<br />
    Escape Plan (PSN Only)<br />
    Hot Shots Golf: World Invitational<br />
    Hustle Kings (PSN Only)<br />
    Little Deviants<br />
    ModNation Racers: Road Trip<br />
    Super StarDust Delta (PSN only)<br />
    UNCHARTED: Golden Abyss<br />
    wipEout 2048<br />
<br />
<span style="font-weight: bold;">Soon after the launch will be released:</span><br />
<br />
    Gravity Rush<br />
    MLB 12 The Show<br />
    Reality Fighters<br />
    Unit 13<br />
<br />
<span style="font-weight: bold;">Third-party games that will be available on launch day:</span><br />
<br />
    Army Corps of Hell Square Enix, Inc.<br />
    Asphalt Injection Ubisoft, Inc.<br />
    BEN10 GALACTIC RACING D3 Publisher of America<br />
    Blazblue: Continuum Shift EXTEND Aksys Games Localization, Inc.<br />
    Dungeon Hunter Alliance Ubisoft, Inc.<br />
    Dynasty Warriors Next Tecmo Koei America Corporation<br />
    Codemasters F1 2011<br />
    EA SPORTS FIFA Soccer Electronic Arts, Inc.<br />
    Lumines Electronic Symphony Ubisoft, Inc.<br />
    Michael Jackson The Experience Ubisoft, Inc.<br />
    Plants vs. Zombies (PSN Only) Sony Online Entertainment LLC<br />
    Rayman Origins Ubisoft, Inc.<br />
    Shinobido 2: Revenge of Zen Namco Bandai Games America Inc.<br />
    Tales of Space: Mutant Blobs (PSN Only) Drinkbox Studios<br />
    Touch My Katamari Namco Bandai Games America Inc.<br />
    Ultimate Marvel vs Capcom 3 Capcom Entertainment, Inc.<br />
    Virtua Tennis 4: World Tour Edition Sega of America<br />
<br />
<span style="font-weight: bold;">Soon after the launch will be released:</span><br />
<br />
    LEGO Harry Potter: Years 5-7 Warner Bros. Interactive Ent. Inc.<br />
    Disgaea 3: Absence of Detention NIS America, Inc.<br />
    NINJA GAIDEN PLUS Tecmo Koei America Corporation<br />
    Ridge Racer Namco Bandai Games America Inc.<br />
    Silent Hill Book of Memories Konami Digital Ent. America, Inc.<br />
    Supremacy MMA: Unrestricted 505 Games<br />
<br />
In the box with every console, PlayStation Vita will be presented six game cards augmented reality, as well as a voucher for a free download of the three AR-games: Table Football, Cliff Diving and Fireworks.<br />
<br />
<span style="font-weight: bold;">Here are the prices on some games (boxed) in the European region:</span><br />
<br />
    Uncharted: Golden Abyss - € 49.99 / £ 44.99 / &#36; 69.95 AUD / &#36; 89.95 NZD<br />
    ModNation Racers: Road Trip - € 39.99 / £ 34.99 / &#36; 54.95 AUD / &#36; 69.95 NZD<br />
    Everybody's Golf - € 39.99 / £ 34.99 / &#36; 54.95 AUD / &#36; 69.95 NZD<br />
    WipEout 2048 - € 39.99 / £ 34.99 / &#36; 54.95 AUD / &#36; 69.95 NZD<br />
    Unit 13 - € 39.99 / £ 34.99 / &#36; 54.95 AUD / &#36; 69.95 NZD<br />
    Little Deviants - € 29.99 / £ 24.99 / &#36; 39.95 AUD / &#36; 54.95 NZD<br />
    Reality Fighters - € 29.99 / £ 24.99 / &#36; 39.95 AUD / &#36; 54.95 NZD<br />
<br />
<span style="font-weight: bold;">Memory card will cost so much:</span><br />
<br />
    4Gb Memory Card - € 19.99 / £ 17.99 / &#36; 26.95 AUD / &#36; 34.95 NZD<br />
    8Gb Memory Card - € 34.99 / £ 31.99 / &#36; 44.95 AUD / &#36; 59.95 NZD<br />
    16Gb Memory Card - € 49.99 / £ 44.99 / &#36; 64.95 AUD / &#36; 84.95 NZD<br />
<br />
<span style="font-weight: bold;">Other accessories:</span><br />
<br />
    AC adaptor - € 9.99 / £ 8.99 / &#36; 12.95 AUD / &#36; 16.95 NZD<br />
    Portable charger - € 49.99 / £ 44.99 / &#36; 64.95 AUD / &#36; 84.95 NZD<br />
    USB cable - € 9.99 / £ 8.99 / &#36; 12.95 AUD / &#36; 16.95 NZD<br />
    In-ear headset - € 19.99 / £ 17.99 / &#36; 26.95 AUD / &#36; 34.95 NZD<br />
    Starter kit - € 24.99 / £ 21.99 / &#36; 34.95 AUD / &#36; 44.95 NZD<br />
    Travel kit - € 29.99 / £ 25.99 / &#36; 39.95 AUD / &#36; 49.95 NZD<br />
<br />
Starter Kit will include a memory card of 4GB, carrying case, protective cover, headphones and a cloth to clean the screen.]]></description>
			<content:encoded><![CDATA[In the European and U.S. PlayStation Blog, it was reported starting lineup <span style="font-weight: bold;">PlayStation Vita</span>, as well as the recommended retail prices for games and accessories.<br />
<br />
<img src="http://1.bp.blogspot.com/-WNHM1VrcZf8/TvVZzlND1aI/AAAAAAAAAQI/kVkxUeOqKA4/s1600/Playstation_vita.jpg" border="0" alt="[Image: Playstation_vita.jpg]" /><br />
<br />
In the United States and Canada at the time of the console, which will take place on 22 February 2011, will be available for 25 games for the PS Vita - this is the biggest starting lineup in the history of the family of PlayStation. Games will be sold in the U.S. in a big range in price from &#36; 9.99 to &#36; 49.99.<br />
<br />
<span style="font-weight: bold;">First-party games that will be available on launch day:</span><br />
<br />
    Escape Plan (PSN Only)<br />
    Hot Shots Golf: World Invitational<br />
    Hustle Kings (PSN Only)<br />
    Little Deviants<br />
    ModNation Racers: Road Trip<br />
    Super StarDust Delta (PSN only)<br />
    UNCHARTED: Golden Abyss<br />
    wipEout 2048<br />
<br />
<span style="font-weight: bold;">Soon after the launch will be released:</span><br />
<br />
    Gravity Rush<br />
    MLB 12 The Show<br />
    Reality Fighters<br />
    Unit 13<br />
<br />
<span style="font-weight: bold;">Third-party games that will be available on launch day:</span><br />
<br />
    Army Corps of Hell Square Enix, Inc.<br />
    Asphalt Injection Ubisoft, Inc.<br />
    BEN10 GALACTIC RACING D3 Publisher of America<br />
    Blazblue: Continuum Shift EXTEND Aksys Games Localization, Inc.<br />
    Dungeon Hunter Alliance Ubisoft, Inc.<br />
    Dynasty Warriors Next Tecmo Koei America Corporation<br />
    Codemasters F1 2011<br />
    EA SPORTS FIFA Soccer Electronic Arts, Inc.<br />
    Lumines Electronic Symphony Ubisoft, Inc.<br />
    Michael Jackson The Experience Ubisoft, Inc.<br />
    Plants vs. Zombies (PSN Only) Sony Online Entertainment LLC<br />
    Rayman Origins Ubisoft, Inc.<br />
    Shinobido 2: Revenge of Zen Namco Bandai Games America Inc.<br />
    Tales of Space: Mutant Blobs (PSN Only) Drinkbox Studios<br />
    Touch My Katamari Namco Bandai Games America Inc.<br />
    Ultimate Marvel vs Capcom 3 Capcom Entertainment, Inc.<br />
    Virtua Tennis 4: World Tour Edition Sega of America<br />
<br />
<span style="font-weight: bold;">Soon after the launch will be released:</span><br />
<br />
    LEGO Harry Potter: Years 5-7 Warner Bros. Interactive Ent. Inc.<br />
    Disgaea 3: Absence of Detention NIS America, Inc.<br />
    NINJA GAIDEN PLUS Tecmo Koei America Corporation<br />
    Ridge Racer Namco Bandai Games America Inc.<br />
    Silent Hill Book of Memories Konami Digital Ent. America, Inc.<br />
    Supremacy MMA: Unrestricted 505 Games<br />
<br />
In the box with every console, PlayStation Vita will be presented six game cards augmented reality, as well as a voucher for a free download of the three AR-games: Table Football, Cliff Diving and Fireworks.<br />
<br />
<span style="font-weight: bold;">Here are the prices on some games (boxed) in the European region:</span><br />
<br />
    Uncharted: Golden Abyss - € 49.99 / £ 44.99 / &#36; 69.95 AUD / &#36; 89.95 NZD<br />
    ModNation Racers: Road Trip - € 39.99 / £ 34.99 / &#36; 54.95 AUD / &#36; 69.95 NZD<br />
    Everybody's Golf - € 39.99 / £ 34.99 / &#36; 54.95 AUD / &#36; 69.95 NZD<br />
    WipEout 2048 - € 39.99 / £ 34.99 / &#36; 54.95 AUD / &#36; 69.95 NZD<br />
    Unit 13 - € 39.99 / £ 34.99 / &#36; 54.95 AUD / &#36; 69.95 NZD<br />
    Little Deviants - € 29.99 / £ 24.99 / &#36; 39.95 AUD / &#36; 54.95 NZD<br />
    Reality Fighters - € 29.99 / £ 24.99 / &#36; 39.95 AUD / &#36; 54.95 NZD<br />
<br />
<span style="font-weight: bold;">Memory card will cost so much:</span><br />
<br />
    4Gb Memory Card - € 19.99 / £ 17.99 / &#36; 26.95 AUD / &#36; 34.95 NZD<br />
    8Gb Memory Card - € 34.99 / £ 31.99 / &#36; 44.95 AUD / &#36; 59.95 NZD<br />
    16Gb Memory Card - € 49.99 / £ 44.99 / &#36; 64.95 AUD / &#36; 84.95 NZD<br />
<br />
<span style="font-weight: bold;">Other accessories:</span><br />
<br />
    AC adaptor - € 9.99 / £ 8.99 / &#36; 12.95 AUD / &#36; 16.95 NZD<br />
    Portable charger - € 49.99 / £ 44.99 / &#36; 64.95 AUD / &#36; 84.95 NZD<br />
    USB cable - € 9.99 / £ 8.99 / &#36; 12.95 AUD / &#36; 16.95 NZD<br />
    In-ear headset - € 19.99 / £ 17.99 / &#36; 26.95 AUD / &#36; 34.95 NZD<br />
    Starter kit - € 24.99 / £ 21.99 / &#36; 34.95 AUD / &#36; 44.95 NZD<br />
    Travel kit - € 29.99 / £ 25.99 / &#36; 39.95 AUD / &#36; 49.95 NZD<br />
<br />
Starter Kit will include a memory card of 4GB, carrying case, protective cover, headphones and a cloth to clean the screen.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Saints Row: The Third Review Video Screenshots]]></title>
			<link>http://www.bdplay.com/Thread-Saints-Row-The-Third-Review-Video-Screenshots</link>
			<pubDate>Thu, 22 Dec 2011 14:43:27 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Saints-Row-The-Third-Review-Video-Screenshots</guid>
			<description><![CDATA[<span style="font-weight: bold;">Saints Row: The Third - purple madness</span><br />
<br />
developer: Volition<br />
publisher: THQ<br />
Official Website: <a href="http://www.saintsrow.com/" rel="nofollow" target="_blank">http://www.saintsrow.com/</a><br />
platform: ALL<br />
Genres: Adventure<br />
Released: November 15, 2011<br />
<br />
<span style="font-weight: bold;">Saints Row: The Third Game Video Review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/s6hmPLJp_QQ&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/s6hmPLJp_QQ&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
The concept of the "sandbox" for the past few years has undergone significant changes. Developers have not run at a breakneck pace for Grand Theft Auto and prefer to think of something different from the set of "metropolis, cars, gangsters." Heroes practiced in parkour in various historical eras, hovering under the sky on a giant bird, or straightened coat, planned over the streets, flooding maniacs. But the TV series Saints Row alien departures from the classical formula. His hallmark has always been boundless extravagance. And the third part in this sport takes on a new height.<br />
<br />
Grouping of 3rd Street Saints and the smell of flowers. The boys became celebrities. They produce goods registered, they have asked for his autograph on the streets of devoted fans, with the production of commercials, "the Saints" played on TV. Continue to build a trading empire heroes, but criminals do not forget about their duties and decide to rob a bank.<br />
<br />
The raid turns into a serious problem. Comes into play a powerful syndicate, and the luckless thieves find themselves on an airplane, handcuffed. The head is much more powerful organization offers captive freedom in exchange for a substantial share of their business. After the skirmish, and the expected failure "bird" is falling apart. The surviving protagonist falls into the streets metropolis Steelport, where about him have not heard anything. Well, not the first time to conquer the top of the criminal world.<br />
<br />
Before going to destroy the city, should decide the appearance of the ward. Editor noticeably prettier, has many interesting features and fun settings (even the length of the penis is configured). You can even sculpt peasant with pigtails, though buffed guy with a green beard. The hero (heroine) is directly involved in the story scenes, voice, talking to other characters.<br />
<br />
The plot is no longer divided into independent lines dedicated to eliminating rivals. However, history has remained a set of not strongly linked missions. Newcomer gangster then assembles a dream team, then with other authorities overlap, the military intervened in the confrontation between gangs.<br />
<br />
<img src="http://2.bp.blogspot.com/-PJtfyvN4Nj4/TvNALLBA-1I/AAAAAAAAAPM/oAz-m7bebko/s1600/scr06.jpg" border="0" alt="[Image: scr06.jpg]" /><br />
<br />
The narrative may at any moment to turn wildly, and the only reason for the sharp change of course is the motif of the hero: "I am fed up with everything, it's time to wet the goats!". Although all the troubles here has one goal - to mock some stamp or just have some fun. For example, it appears that is not so easy to knock out the information from the person if he - a masochist.<br />
<br />
In general vulgarity in the game shines with all, sorry holes. Candid outfits, unbridled girl, s*x toys and other pleasures for people who want to try all of this life and in all positions. With all the immorality of humor was a success and gives lots of positive emotions. You are, incidentally, be aware that the action TV series Saints Row and Red Faction develops in the same universe?<br />
<br />
The main trouble Saints Row 2 was the need to earn "respect" for the opening of the main tasks for finishing side orders. In The Third hero saved from this service. Now all the missions ably written in the general canvas and limited to one entering freshman in order to make this or that activity, which then allowed to do in your free time. List of entertainment has undergone some changes, but remained faithful to the traditions of the insane. Again, in the fashion race by test points on the burning with the mandatory destruction of all life on the road. chaos fit test, where the force to pull down on a bag of real estate within the allotted time.<br />
<br />
The local version of gladiatorial sends our soldier through a sequence of arenas filled with aggressive enemies and deadly traps. Present and stunt tricks in cars, and cover mates with the helicopter, and much more.<br />
<br />
<img src="http://2.bp.blogspot.com/-V0TO59FI5_0/TvNAYkiS_8I/AAAAAAAAAPY/aPrPccwRnPw/s1600/scr19.jpg" border="0" alt="[Image: scr19.jpg]" /><br />
<br />
Story missions are allocated from the general picture of stunning artwork and crazy stunts. Gunfight at the luxurious penthouse suite to the accompaniment of songs from Kanye West Power perfectly emphasizes the power of "Saints" and allows you to fully enjoy the power over the helpless enemies. A party turns into a bloodbath, as the invited girls are hired guns. Barge assault weapons for? As you were stupid. The most valuable - a frivolous girl! It is mandatory to have to make the sinking ship.<br />
<br />
Insanity grows stronger with increasing scale confrontations. Routine job ends chase by helicopter or jogging naked. In the course are tricks of disguise and change in appearance. Our hero finds himself in the local version of the Matrix, with his body completely obscene things happen. Attack on army base or a den full of competitors wrapped war with tanks, aircraft and other equipment. Futuristic aircraft burn one and all energy beams. The hero trying to survive in the midst of Armageddon and his legs skedaddle from an army. But the next moment he finds himself at the helm of a death machine.<br />
<br />
<img src="http://1.bp.blogspot.com/-i5be7XzHk_M/TvNAmewqG5I/AAAAAAAAAPk/DuvZOxKOdJc/s1600/scr43.jpg" border="0" alt="[Image: scr43.jpg]" /><br />
<br />
Enemies of driving up to the battle from all directions and without compunction materialize out of thin air. Their brains a little, but their number is more than compensates for this deficiency. Easy victories is not here. Ordinary blockheads help apt snipers, sturdy and tenacious clad in armor gunners. Boss battles are not simply furnished with due pomp, but are forced to use all the tricks outlined in the framework.<br />
<br />
Indicator of "respect" instead of skipping to the next stages of the system took the place of development. In all things, from dangerous driving to mission-critical assignments, the hero becomes a respected man, receives a new level, and with it access to skills training, of which there big set. Increase the supply of health or accelerate the regeneration and strengthen their gang mates to give a better weapon, set the nitro boosters in cars, learn to shoot right out of the two hands and so on. The higher the level, the more open and abilities the more money spent on their purchase. Therefore, buying real estate and other ways to increase revenue in Saints Row: The Third play a significant role.<br />
<br />
Markedly expanded arsenal. For everyday machines added radio-controlled drones, gun ultrasound and other toys near future. Armament also allowed to refine. The last stage of the upgrade offers new opportunities for old weapons. For example, the gun shoots explosive bullets. Another reason to give up a round sum of evergreen currency.<br />
<br />
It's a shame, but companions to accompany the hero over the years, not smarter. They are still stuck on the ground or climb into the thick, stupid or die do not have support. Only manage to resurrect these bungler. Fortunately, the mission story campaign can go together with a live person. No one denies each of the players freely wander around town or to find out relations in competitive mode, "cat and mouse." In the latter case, one party has to drive through checkpoints, and the second - to destroy the fugitive, while at the controls of a helicopter gunship.<br />
<br />
<img src="http://1.bp.blogspot.com/-AA1XL5Erqt0/TvNA2oShSvI/AAAAAAAAAPw/Dcmygnw4WBE/s1600/scr59.jpg" border="0" alt="[Image: scr59.jpg]" /><br />
<br />
Fallen into disfavor multiplayer offset "horde." The rules are as old as "the gears of war": two people go against the hordes of stupid and evil enemies. But what's entourage! You have to shoot a zombie with a machine gun, then cut with chainsaw representatives of sexual minorities. When the hero falls into the hands of meter dildo, the phrase "I love you all now!" Gets very ambiguous tone.<br />
<br />
The only drawback of the project is the city Steelport. Too typical metropolis with an industrial area, business center and the suburbs, developers have created. It does not highlight the unique architectural design with the exception of a single monument. Such a standard set did not fit into the crazy atmosphere.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
In this game you are alive will be taught how to throw and show-off to fool around. This will help to guarantee the excellent banter, black humor, crazy weapons, devastating machines and a variety of missions. Do what you want, earn the "respect", get new skills, improve weapon, driving around town with your friends or destroy hordes of zombies. Humor rolls over, but not only in this lovely project. Developers that rarely happens, could build up around the circus competent economic model, forced to earn money. And these green pieces of paper there is always much to spend.<br />
<br />
<img src="http://4.bp.blogspot.com/-M3PTXKd5Hgs/TvNBGQMRNtI/AAAAAAAAAP8/CZM87lAVdr0/s1600/scr45.jpg" border="0" alt="[Image: scr45.jpg]" /><br />
<br />
Excellent extension, fun and colorful game thriller. Here is everything that people liked the good old Grand Theft Auto, and more. The project created for hooligans hooligans. You should not miss.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
     A lot of jokes and banter on various topics<br />
     No need to fill the "respect" for the opening of the main missions<br />
     Tuition correctly entered into the overall fabric of<br />
     Full-scale insane moments and battles campaign<br />
     Excellent execution of many jobs and the local version of "hordes"<br />
     Memorable boss fights<br />
     An impressive collection of weapons with the ability to upgrade<br />
     Impressive fleet of vehicles, including a futuristic model helicopters and airplanes<br />
     Sensible development system, constantly offering useful bonuses<br />
     Improved graphics in comparison with the second part<br />
     cooperative transmission<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
     Needless to typical scenery<br />
     dull companions]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Saints Row: The Third - purple madness</span><br />
<br />
developer: Volition<br />
publisher: THQ<br />
Official Website: <a href="http://www.saintsrow.com/" rel="nofollow" target="_blank">http://www.saintsrow.com/</a><br />
platform: ALL<br />
Genres: Adventure<br />
Released: November 15, 2011<br />
<br />
<span style="font-weight: bold;">Saints Row: The Third Game Video Review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/s6hmPLJp_QQ&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/s6hmPLJp_QQ&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
The concept of the "sandbox" for the past few years has undergone significant changes. Developers have not run at a breakneck pace for Grand Theft Auto and prefer to think of something different from the set of "metropolis, cars, gangsters." Heroes practiced in parkour in various historical eras, hovering under the sky on a giant bird, or straightened coat, planned over the streets, flooding maniacs. But the TV series Saints Row alien departures from the classical formula. His hallmark has always been boundless extravagance. And the third part in this sport takes on a new height.<br />
<br />
Grouping of 3rd Street Saints and the smell of flowers. The boys became celebrities. They produce goods registered, they have asked for his autograph on the streets of devoted fans, with the production of commercials, "the Saints" played on TV. Continue to build a trading empire heroes, but criminals do not forget about their duties and decide to rob a bank.<br />
<br />
The raid turns into a serious problem. Comes into play a powerful syndicate, and the luckless thieves find themselves on an airplane, handcuffed. The head is much more powerful organization offers captive freedom in exchange for a substantial share of their business. After the skirmish, and the expected failure "bird" is falling apart. The surviving protagonist falls into the streets metropolis Steelport, where about him have not heard anything. Well, not the first time to conquer the top of the criminal world.<br />
<br />
Before going to destroy the city, should decide the appearance of the ward. Editor noticeably prettier, has many interesting features and fun settings (even the length of the penis is configured). You can even sculpt peasant with pigtails, though buffed guy with a green beard. The hero (heroine) is directly involved in the story scenes, voice, talking to other characters.<br />
<br />
The plot is no longer divided into independent lines dedicated to eliminating rivals. However, history has remained a set of not strongly linked missions. Newcomer gangster then assembles a dream team, then with other authorities overlap, the military intervened in the confrontation between gangs.<br />
<br />
<img src="http://2.bp.blogspot.com/-PJtfyvN4Nj4/TvNALLBA-1I/AAAAAAAAAPM/oAz-m7bebko/s1600/scr06.jpg" border="0" alt="[Image: scr06.jpg]" /><br />
<br />
The narrative may at any moment to turn wildly, and the only reason for the sharp change of course is the motif of the hero: "I am fed up with everything, it's time to wet the goats!". Although all the troubles here has one goal - to mock some stamp or just have some fun. For example, it appears that is not so easy to knock out the information from the person if he - a masochist.<br />
<br />
In general vulgarity in the game shines with all, sorry holes. Candid outfits, unbridled girl, s*x toys and other pleasures for people who want to try all of this life and in all positions. With all the immorality of humor was a success and gives lots of positive emotions. You are, incidentally, be aware that the action TV series Saints Row and Red Faction develops in the same universe?<br />
<br />
The main trouble Saints Row 2 was the need to earn "respect" for the opening of the main tasks for finishing side orders. In The Third hero saved from this service. Now all the missions ably written in the general canvas and limited to one entering freshman in order to make this or that activity, which then allowed to do in your free time. List of entertainment has undergone some changes, but remained faithful to the traditions of the insane. Again, in the fashion race by test points on the burning with the mandatory destruction of all life on the road. chaos fit test, where the force to pull down on a bag of real estate within the allotted time.<br />
<br />
The local version of gladiatorial sends our soldier through a sequence of arenas filled with aggressive enemies and deadly traps. Present and stunt tricks in cars, and cover mates with the helicopter, and much more.<br />
<br />
<img src="http://2.bp.blogspot.com/-V0TO59FI5_0/TvNAYkiS_8I/AAAAAAAAAPY/aPrPccwRnPw/s1600/scr19.jpg" border="0" alt="[Image: scr19.jpg]" /><br />
<br />
Story missions are allocated from the general picture of stunning artwork and crazy stunts. Gunfight at the luxurious penthouse suite to the accompaniment of songs from Kanye West Power perfectly emphasizes the power of "Saints" and allows you to fully enjoy the power over the helpless enemies. A party turns into a bloodbath, as the invited girls are hired guns. Barge assault weapons for? As you were stupid. The most valuable - a frivolous girl! It is mandatory to have to make the sinking ship.<br />
<br />
Insanity grows stronger with increasing scale confrontations. Routine job ends chase by helicopter or jogging naked. In the course are tricks of disguise and change in appearance. Our hero finds himself in the local version of the Matrix, with his body completely obscene things happen. Attack on army base or a den full of competitors wrapped war with tanks, aircraft and other equipment. Futuristic aircraft burn one and all energy beams. The hero trying to survive in the midst of Armageddon and his legs skedaddle from an army. But the next moment he finds himself at the helm of a death machine.<br />
<br />
<img src="http://1.bp.blogspot.com/-i5be7XzHk_M/TvNAmewqG5I/AAAAAAAAAPk/DuvZOxKOdJc/s1600/scr43.jpg" border="0" alt="[Image: scr43.jpg]" /><br />
<br />
Enemies of driving up to the battle from all directions and without compunction materialize out of thin air. Their brains a little, but their number is more than compensates for this deficiency. Easy victories is not here. Ordinary blockheads help apt snipers, sturdy and tenacious clad in armor gunners. Boss battles are not simply furnished with due pomp, but are forced to use all the tricks outlined in the framework.<br />
<br />
Indicator of "respect" instead of skipping to the next stages of the system took the place of development. In all things, from dangerous driving to mission-critical assignments, the hero becomes a respected man, receives a new level, and with it access to skills training, of which there big set. Increase the supply of health or accelerate the regeneration and strengthen their gang mates to give a better weapon, set the nitro boosters in cars, learn to shoot right out of the two hands and so on. The higher the level, the more open and abilities the more money spent on their purchase. Therefore, buying real estate and other ways to increase revenue in Saints Row: The Third play a significant role.<br />
<br />
Markedly expanded arsenal. For everyday machines added radio-controlled drones, gun ultrasound and other toys near future. Armament also allowed to refine. The last stage of the upgrade offers new opportunities for old weapons. For example, the gun shoots explosive bullets. Another reason to give up a round sum of evergreen currency.<br />
<br />
It's a shame, but companions to accompany the hero over the years, not smarter. They are still stuck on the ground or climb into the thick, stupid or die do not have support. Only manage to resurrect these bungler. Fortunately, the mission story campaign can go together with a live person. No one denies each of the players freely wander around town or to find out relations in competitive mode, "cat and mouse." In the latter case, one party has to drive through checkpoints, and the second - to destroy the fugitive, while at the controls of a helicopter gunship.<br />
<br />
<img src="http://1.bp.blogspot.com/-AA1XL5Erqt0/TvNA2oShSvI/AAAAAAAAAPw/Dcmygnw4WBE/s1600/scr59.jpg" border="0" alt="[Image: scr59.jpg]" /><br />
<br />
Fallen into disfavor multiplayer offset "horde." The rules are as old as "the gears of war": two people go against the hordes of stupid and evil enemies. But what's entourage! You have to shoot a zombie with a machine gun, then cut with chainsaw representatives of sexual minorities. When the hero falls into the hands of meter dildo, the phrase "I love you all now!" Gets very ambiguous tone.<br />
<br />
The only drawback of the project is the city Steelport. Too typical metropolis with an industrial area, business center and the suburbs, developers have created. It does not highlight the unique architectural design with the exception of a single monument. Such a standard set did not fit into the crazy atmosphere.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
In this game you are alive will be taught how to throw and show-off to fool around. This will help to guarantee the excellent banter, black humor, crazy weapons, devastating machines and a variety of missions. Do what you want, earn the "respect", get new skills, improve weapon, driving around town with your friends or destroy hordes of zombies. Humor rolls over, but not only in this lovely project. Developers that rarely happens, could build up around the circus competent economic model, forced to earn money. And these green pieces of paper there is always much to spend.<br />
<br />
<img src="http://4.bp.blogspot.com/-M3PTXKd5Hgs/TvNBGQMRNtI/AAAAAAAAAP8/CZM87lAVdr0/s1600/scr45.jpg" border="0" alt="[Image: scr45.jpg]" /><br />
<br />
Excellent extension, fun and colorful game thriller. Here is everything that people liked the good old Grand Theft Auto, and more. The project created for hooligans hooligans. You should not miss.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
     A lot of jokes and banter on various topics<br />
     No need to fill the "respect" for the opening of the main missions<br />
     Tuition correctly entered into the overall fabric of<br />
     Full-scale insane moments and battles campaign<br />
     Excellent execution of many jobs and the local version of "hordes"<br />
     Memorable boss fights<br />
     An impressive collection of weapons with the ability to upgrade<br />
     Impressive fleet of vehicles, including a futuristic model helicopters and airplanes<br />
     Sensible development system, constantly offering useful bonuses<br />
     Improved graphics in comparison with the second part<br />
     cooperative transmission<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
     Needless to typical scenery<br />
     dull companions]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Assassin's Creed Revelations Map Treasure Map Animus Data Map Memoir Page]]></title>
			<link>http://www.bdplay.com/Thread-Assassin-s-Creed-Revelations-Map-Treasure-Map-Animus-Data-Map-Memoir-Page</link>
			<pubDate>Sun, 18 Dec 2011 13:36:55 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Assassin-s-Creed-Revelations-Map-Treasure-Map-Animus-Data-Map-Memoir-Page</guid>
			<description><![CDATA[<span style="font-weight: bold;">Assassin's Creed: Revelations Map Treasure Map Animus Data Map Memoir Page</span><br />
<br />
<a href="http://www.bdplay.com/Forum-Game-Media-Trainer" rel="nofollow" target="_blank">To find Assassins Creed previous versions treasure maps and feather maps Click Here</a>. <br />
<br />
Good or bad whatever you like Assassin's Creed: Revelations delivers the same excitement and quality as its predecessor. In this latest sequel of this game the maps are a little different than before. Here in Assassin's Creed: Revelations known thing in maps are those treasure chests and viewpoints. The new items that you have to look for in this game are Animus Data Fragment and Ishak Pasha's Memoir Page.<br />
<br />
As this is a very difficult task to create maps for Assassin's Creed: Revelations, we thank gamedynamo for there fantastic effort on creating beautiful maps for the game. The maps as given below for you to download and start play with it.<br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Galata Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-galata-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...ta-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Imperial North &amp; Topkapi Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-imperial-north-topkapi-map1.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...i-map1.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Imperial South Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-imperial-south-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...th-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Bayezid North Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-bayezid-north-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...th-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Bayezid South Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-bayezid-south-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...th-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Constantine North Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-constantine-north-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...th-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Constantine South Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-constantine-south-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...th-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Arsenal Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-arsenal-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...al-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Cappadocia Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-cappadocia-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...ia-map.jpg]" /><br />
<br />
Cheers! <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
<br />
Source: <a href="http://www.gamedynamo.com/article/showarticle/2440/en/Assassins_Creed_Revelations_Map_-_Animus_Data_Fragments_Memoir_Pages_Treasure_Chest_Locations" rel="nofollow" target="_blank">GameDynamo.Com</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Assassin's Creed: Revelations Map Treasure Map Animus Data Map Memoir Page</span><br />
<br />
<a href="http://www.bdplay.com/Forum-Game-Media-Trainer" rel="nofollow" target="_blank">To find Assassins Creed previous versions treasure maps and feather maps Click Here</a>. <br />
<br />
Good or bad whatever you like Assassin's Creed: Revelations delivers the same excitement and quality as its predecessor. In this latest sequel of this game the maps are a little different than before. Here in Assassin's Creed: Revelations known thing in maps are those treasure chests and viewpoints. The new items that you have to look for in this game are Animus Data Fragment and Ishak Pasha's Memoir Page.<br />
<br />
As this is a very difficult task to create maps for Assassin's Creed: Revelations, we thank gamedynamo for there fantastic effort on creating beautiful maps for the game. The maps as given below for you to download and start play with it.<br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Galata Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-galata-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...ta-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Imperial North &amp; Topkapi Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-imperial-north-topkapi-map1.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...i-map1.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Imperial South Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-imperial-south-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...th-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Bayezid North Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-bayezid-north-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...th-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Bayezid South Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-bayezid-south-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...th-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Constantine North Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-constantine-north-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...th-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Constantine South Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-constantine-south-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...th-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Arsenal Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-arsenal-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...al-map.jpg]" /><br />
<br />
<span style="font-weight: bold;"><span style="font-size: large;">Assassin's Creed: Revelations - Cappadocia Map</span></span><br />
<br />
<img src="http://www.gamedynamo.com/images/galleries/photo/1830/assassins-creed-revelations-constantinople-cappadocia-map.jpg" border="0" alt="[Image: assassins-creed-revelations-constantinop...ia-map.jpg]" /><br />
<br />
Cheers! <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
<br />
Source: <a href="http://www.gamedynamo.com/article/showarticle/2440/en/Assassins_Creed_Revelations_Map_-_Animus_Data_Fragments_Memoir_Pages_Treasure_Chest_Locations" rel="nofollow" target="_blank">GameDynamo.Com</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Driver: San Francisco Game Review video  screenshots]]></title>
			<link>http://www.bdplay.com/Thread-Driver-San-Francisco-Game-Review-video-screenshots</link>
			<pubDate>Wed, 14 Dec 2011 12:27:38 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Driver-San-Francisco-Game-Review-video-screenshots</guid>
			<description><![CDATA[<span style="font-weight: bold;">Driver: San Francisco - race minds</span><br />
<br />
developer: Ubisoft<br />
publisher: Ubisoft<br />
Official Website: <a href="http://driver-thegame.ubi.com/driver-san-francisco/" rel="nofollow" target="_blank">http://driver-thegame.ubi.com/driver-san-francisco/</a><br />
platform: All<br />
Genres: racing game<br />
Released: September 30, 2011<br />
<br />
<span style="font-weight: bold;">Driver: San Francisco Video Review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/UnT0By4UUpo&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/UnT0By4UUpo&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
Serial Driver with furious speed rushed into the world of motor racing in 1999. The project differed from their counterparts in the genre of the fact that there was no classic tracks. Instead, the creators of Destruction Derby offered the story of John Tanner's tough cop (John Tanner) with an incredible variety of tasks, exclusively devoted to driving. Then came the sequel badsome. In the third part of fans waited for disappointment. The game turned into a dull clone of Grand Theft Auto, the main advantage of which were expensive CG-rollers. Continuation of Parallel Lines also shared the unenviable fate of many attempts to catch up and overtake. Soon the brand owner Atari started the financial difficulties, and of intellectual property has been sold. Driver with the developers moved on to the company Ubisoft. And then they showed the result!<br />
<br />
History Driver: San Francisco is a direct continuation of Driv3r. Dangerous and violent criminal Charles Jericho (Charles Jericho) is in prison in San Francisco, but the authorities need to transfer prisoners to another location. Not surprisingly, the bandit took the opportunity provided and fled from justice. Our old friend, Detective John Tanner, who oversaw transportation, making a desperate attempt to stop his worst enemy. As a result, car chases the hero gets into a terrible accident, and he falls into a coma. But the mind of the present police continues to uphold the law, even when the body is chained to his hospital bed!<br />
<br />
Yes, the action game is set in the head of our ward, although in common with the real world accidents. The characters act out a typical police story in the spirit of the TV series "Starsky and Hutch," "Nash Bridges" with the bases, clever designs of the criminal geniuses, attempts servants of the law to build a chain of "six" to "boss." Although it soon becomes clear that the narrative here has one goal - to use the ability to become implanted in Tanner's other drivers. Moreover, the developers came up with the ability to first, and then began to weave a story of her path, not caring too much about the logic and consistency.<br />
<br />
But let's leave the story with her ​​mental fantasies. The project involves not it. The authors rejected the shooting, hiking and other useless for racing game elements. But Tanner may at any moment to leave his immobilized body and angel soar over San Francisco. In this state, he hovers over the city and dwell in any driver, obsessing, so the vehicle and the layman.<br />
<br />
<img src="http://2.bp.blogspot.com/-nMuW7uNDx3M/TuiVLVAOaeI/AAAAAAAAAOY/XVZ0uyk3U_w/s1600/scr03.jpg" border="0" alt="[Image: scr03.jpg]" /><br />
<br />
The flight also serves as an interface for quick selection of a mission. To access the topical tasks and know what the outcome of an unconscious conflict Tanner and Jericho, you must perform a set of external orders.<br />
<br />
The hero is in the skin of young guys who decided to take part in street races, helping important to investigate the character to hide from police. The next task Tanner pursues the offender in a police car. Surveillance, pursuits, travel through time at the control points need to get directions to most destinations - the authors do not hold back fantasy, trying to diversify our leisure.<br />
<br />
Job a pleasant surprise not only the realization of the usual elements, but also the unusual conditions, and unpredictable developments. Child kidnapper demands that the car does not light on the main streets. We have to carefully study the map and go only through the narrow streets. But John, almost as a hero of the Keanu Reeves movie "Speed", should drive the juggernaut at high speed, otherwise explode bomb.<br />
<br />
Not the least role in the performance of plays and hit the hero. You can honestly participate in the race, but you can move into riding on the wrong bus and ram an opponent. No one stops to get rid of the pesky bandits or police in this method. Some tasks are transformed into a real massacre with a tactical element. For example, the hero protects the damaged car collectors from all sides Pruszcz gangsters. There is need to assess the situation with a bird's-eye view, choose the right car and rammed the bandits until they reached the goal.<br />
<br />
<img src="http://1.bp.blogspot.com/-g9y-pGs5IFY/TuiVVPxWndI/AAAAAAAAAOk/_KzcnrfiJaI/s1600/scr32.jpg" border="0" alt="[Image: scr32.jpg]" /><br />
<br />
It seems that the authors have provided it. The game offers all the time unlike each other trials. In the vastness of San Francisco intertwined breakneck speed and the roar of engines. Change controlled cars to John, his capabilities are used in the most unexpected moments.<br />
<br />
Unfortunately, in the final quarter of the adventures of a fountain of ideas has dried up. Many missions are complicated by simple methods - lengthen the routes, the number of enemies exceeds reasonable limits. Plot tasks are similar to the third party, like twins. Only at the final stage there is a kind of revival.<br />
<br />
Excessive duration of individual scenes sticks out a serious problem of the project - management. Each of the car behaves differently, depending on the features. Make U-turns through 180 degrees, and other maneuver is not difficult. But the physical model here is far from simple arcade racing: cars skidding on cornering with braking incompetent, a minor collision may lead to loss of control, an unsuccessful attempt to drift trajectory twists. If a Driver has focused on the traditional racing game, it would go only to the benefit. But the enemies here are very aggressive, trying to ram, push, hook, deploy, something that is leading to accidents and, consequently, a loss.<br />
<br />
<img src="http://4.bp.blogspot.com/-3ggqy_CU4DA/TuiVg6VeIoI/AAAAAAAAAOw/gpk1-CLhf8k/s1600/scr33.jpg" border="0" alt="[Image: scr33.jpg]" /><br />
<br />
Of San Francisco turns almost one hundred and fifty licensed steel monsters. Of the collision they crumple of the body, beating the glass, the details of scatter in different directions, all accompanied by colorful effects. Felt particularly incredible power trucks that reserve cores crumpled losers.<br />
<br />
In the vast metropolis of entertainment in abundance from standard races to gamesmanship. The merits of the hero does not have consequences, and it calculates the currency in the form of so-called WillPower. Spend "Willpower" is possible on the purchase of new cars and garages around the city or on the improvement of other superhuman abilities Tanner, like nitro-booster or ram. There are secrets, and difficult trials, and trampolines, and much more for those who seem a little story line, including the possibility to withdraw their own movie!<br />
<br />
Players who prefer the collective race, straight road in multiplayer. The developers added a network component of the usual set of gentlemanly competition, where it is forbidden to use the paranormal stuff.<br />
<br />
In addition to classic entertainment Driver: San Francisco offers many modes of non-standard conditions. One is an uncompromising struggle for the leadership, because the party was the first passed through the checkpoint, get valuable points, while the rest have to settle for an empty place. The other players must follow a car that has the glowing trail. Who stayed longer in the zone, but there is only enough space for one car, and he earned more points. The third resembles salochki. One of the characters is "tagged", the rest are trying to ram him and pick up a prestigious status.<br />
<br />
<img src="http://2.bp.blogspot.com/-nQaADXiL85o/TuiVqqW9pnI/AAAAAAAAAO8/qULZjuESGa0/s1600/scr34.jpg" border="0" alt="[Image: scr34.jpg]" /><br />
<br />
Finally, there is variation automobile Capture The Flag, some missions from the story campaign, adapted for multiplayer. Not without its traditional earnings experience and gradual expansion of the fleet, gaining access to new regimes and other bonuses, which significantly extends the life of an already diverse multiplayer component.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
The project does not simply return to a life long forgotten brand. San Francisco, which exists in the mind of our hero, captivating and refinement of mission, an abundance of secrets and amazing ability to jump easily from car to car. Absurd story, a little too realistic vehicle physics and repetitive tasks in the final quarter of the adventures of a little spoil the overall impression of the game. But not enough to wish a speedy recovery to John Tanner.<br />
<br />
Driver: San Francisco - a great and exciting racing game, a stunning variety of modes, in a career that in multiplayer. One of the few projects who went to high-risk innovation for the benefit, even if it had to sacrifice the health of the hero.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    Interesting, is often unpredictable mission<br />
    The original idea and well implemented with an opportunity to move into other cars<br />
    Nearly one hundred and fifty of real models of cars and spectacular accident involving their<br />
    Enough outside jobs in addition to the story<br />
    Excellent multiplayer modes with different<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    In the final quarter of the game missions are repeated and unjustified stretch<br />
    physics is hard to reconcile with aggressive behavior and fighting the enemies of the terms of certain tasks<br />
    The plot exists only to somehow explain the ability of super-hero]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Driver: San Francisco - race minds</span><br />
<br />
developer: Ubisoft<br />
publisher: Ubisoft<br />
Official Website: <a href="http://driver-thegame.ubi.com/driver-san-francisco/" rel="nofollow" target="_blank">http://driver-thegame.ubi.com/driver-san-francisco/</a><br />
platform: All<br />
Genres: racing game<br />
Released: September 30, 2011<br />
<br />
<span style="font-weight: bold;">Driver: San Francisco Video Review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/UnT0By4UUpo&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/UnT0By4UUpo&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
Serial Driver with furious speed rushed into the world of motor racing in 1999. The project differed from their counterparts in the genre of the fact that there was no classic tracks. Instead, the creators of Destruction Derby offered the story of John Tanner's tough cop (John Tanner) with an incredible variety of tasks, exclusively devoted to driving. Then came the sequel badsome. In the third part of fans waited for disappointment. The game turned into a dull clone of Grand Theft Auto, the main advantage of which were expensive CG-rollers. Continuation of Parallel Lines also shared the unenviable fate of many attempts to catch up and overtake. Soon the brand owner Atari started the financial difficulties, and of intellectual property has been sold. Driver with the developers moved on to the company Ubisoft. And then they showed the result!<br />
<br />
History Driver: San Francisco is a direct continuation of Driv3r. Dangerous and violent criminal Charles Jericho (Charles Jericho) is in prison in San Francisco, but the authorities need to transfer prisoners to another location. Not surprisingly, the bandit took the opportunity provided and fled from justice. Our old friend, Detective John Tanner, who oversaw transportation, making a desperate attempt to stop his worst enemy. As a result, car chases the hero gets into a terrible accident, and he falls into a coma. But the mind of the present police continues to uphold the law, even when the body is chained to his hospital bed!<br />
<br />
Yes, the action game is set in the head of our ward, although in common with the real world accidents. The characters act out a typical police story in the spirit of the TV series "Starsky and Hutch," "Nash Bridges" with the bases, clever designs of the criminal geniuses, attempts servants of the law to build a chain of "six" to "boss." Although it soon becomes clear that the narrative here has one goal - to use the ability to become implanted in Tanner's other drivers. Moreover, the developers came up with the ability to first, and then began to weave a story of her path, not caring too much about the logic and consistency.<br />
<br />
But let's leave the story with her ​​mental fantasies. The project involves not it. The authors rejected the shooting, hiking and other useless for racing game elements. But Tanner may at any moment to leave his immobilized body and angel soar over San Francisco. In this state, he hovers over the city and dwell in any driver, obsessing, so the vehicle and the layman.<br />
<br />
<img src="http://2.bp.blogspot.com/-nMuW7uNDx3M/TuiVLVAOaeI/AAAAAAAAAOY/XVZ0uyk3U_w/s1600/scr03.jpg" border="0" alt="[Image: scr03.jpg]" /><br />
<br />
The flight also serves as an interface for quick selection of a mission. To access the topical tasks and know what the outcome of an unconscious conflict Tanner and Jericho, you must perform a set of external orders.<br />
<br />
The hero is in the skin of young guys who decided to take part in street races, helping important to investigate the character to hide from police. The next task Tanner pursues the offender in a police car. Surveillance, pursuits, travel through time at the control points need to get directions to most destinations - the authors do not hold back fantasy, trying to diversify our leisure.<br />
<br />
Job a pleasant surprise not only the realization of the usual elements, but also the unusual conditions, and unpredictable developments. Child kidnapper demands that the car does not light on the main streets. We have to carefully study the map and go only through the narrow streets. But John, almost as a hero of the Keanu Reeves movie "Speed", should drive the juggernaut at high speed, otherwise explode bomb.<br />
<br />
Not the least role in the performance of plays and hit the hero. You can honestly participate in the race, but you can move into riding on the wrong bus and ram an opponent. No one stops to get rid of the pesky bandits or police in this method. Some tasks are transformed into a real massacre with a tactical element. For example, the hero protects the damaged car collectors from all sides Pruszcz gangsters. There is need to assess the situation with a bird's-eye view, choose the right car and rammed the bandits until they reached the goal.<br />
<br />
<img src="http://1.bp.blogspot.com/-g9y-pGs5IFY/TuiVVPxWndI/AAAAAAAAAOk/_KzcnrfiJaI/s1600/scr32.jpg" border="0" alt="[Image: scr32.jpg]" /><br />
<br />
It seems that the authors have provided it. The game offers all the time unlike each other trials. In the vastness of San Francisco intertwined breakneck speed and the roar of engines. Change controlled cars to John, his capabilities are used in the most unexpected moments.<br />
<br />
Unfortunately, in the final quarter of the adventures of a fountain of ideas has dried up. Many missions are complicated by simple methods - lengthen the routes, the number of enemies exceeds reasonable limits. Plot tasks are similar to the third party, like twins. Only at the final stage there is a kind of revival.<br />
<br />
Excessive duration of individual scenes sticks out a serious problem of the project - management. Each of the car behaves differently, depending on the features. Make U-turns through 180 degrees, and other maneuver is not difficult. But the physical model here is far from simple arcade racing: cars skidding on cornering with braking incompetent, a minor collision may lead to loss of control, an unsuccessful attempt to drift trajectory twists. If a Driver has focused on the traditional racing game, it would go only to the benefit. But the enemies here are very aggressive, trying to ram, push, hook, deploy, something that is leading to accidents and, consequently, a loss.<br />
<br />
<img src="http://4.bp.blogspot.com/-3ggqy_CU4DA/TuiVg6VeIoI/AAAAAAAAAOw/gpk1-CLhf8k/s1600/scr33.jpg" border="0" alt="[Image: scr33.jpg]" /><br />
<br />
Of San Francisco turns almost one hundred and fifty licensed steel monsters. Of the collision they crumple of the body, beating the glass, the details of scatter in different directions, all accompanied by colorful effects. Felt particularly incredible power trucks that reserve cores crumpled losers.<br />
<br />
In the vast metropolis of entertainment in abundance from standard races to gamesmanship. The merits of the hero does not have consequences, and it calculates the currency in the form of so-called WillPower. Spend "Willpower" is possible on the purchase of new cars and garages around the city or on the improvement of other superhuman abilities Tanner, like nitro-booster or ram. There are secrets, and difficult trials, and trampolines, and much more for those who seem a little story line, including the possibility to withdraw their own movie!<br />
<br />
Players who prefer the collective race, straight road in multiplayer. The developers added a network component of the usual set of gentlemanly competition, where it is forbidden to use the paranormal stuff.<br />
<br />
In addition to classic entertainment Driver: San Francisco offers many modes of non-standard conditions. One is an uncompromising struggle for the leadership, because the party was the first passed through the checkpoint, get valuable points, while the rest have to settle for an empty place. The other players must follow a car that has the glowing trail. Who stayed longer in the zone, but there is only enough space for one car, and he earned more points. The third resembles salochki. One of the characters is "tagged", the rest are trying to ram him and pick up a prestigious status.<br />
<br />
<img src="http://2.bp.blogspot.com/-nQaADXiL85o/TuiVqqW9pnI/AAAAAAAAAO8/qULZjuESGa0/s1600/scr34.jpg" border="0" alt="[Image: scr34.jpg]" /><br />
<br />
Finally, there is variation automobile Capture The Flag, some missions from the story campaign, adapted for multiplayer. Not without its traditional earnings experience and gradual expansion of the fleet, gaining access to new regimes and other bonuses, which significantly extends the life of an already diverse multiplayer component.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
The project does not simply return to a life long forgotten brand. San Francisco, which exists in the mind of our hero, captivating and refinement of mission, an abundance of secrets and amazing ability to jump easily from car to car. Absurd story, a little too realistic vehicle physics and repetitive tasks in the final quarter of the adventures of a little spoil the overall impression of the game. But not enough to wish a speedy recovery to John Tanner.<br />
<br />
Driver: San Francisco - a great and exciting racing game, a stunning variety of modes, in a career that in multiplayer. One of the few projects who went to high-risk innovation for the benefit, even if it had to sacrifice the health of the hero.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    Interesting, is often unpredictable mission<br />
    The original idea and well implemented with an opportunity to move into other cars<br />
    Nearly one hundred and fifty of real models of cars and spectacular accident involving their<br />
    Enough outside jobs in addition to the story<br />
    Excellent multiplayer modes with different<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    In the final quarter of the game missions are repeated and unjustified stretch<br />
    physics is hard to reconcile with aggressive behavior and fighting the enemies of the terms of certain tasks<br />
    The plot exists only to somehow explain the ability of super-hero]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Serious Sam 3: BFE Game Review Video Screenshot]]></title>
			<link>http://www.bdplay.com/Thread-Serious-Sam-3-BFE-Game-Review-Video-Screenshot</link>
			<pubDate>Tue, 13 Dec 2011 15:57:25 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Serious-Sam-3-BFE-Game-Review-Video-Screenshot</guid>
			<description><![CDATA[<span style="font-weight: bold;">Serious Sam 3: BFE - man-disaster</span><br />
<br />
developer: Croteam<br />
publisher: Devolver Digital<br />
Official Website: <a href="http://www.croteam.com/" rel="nofollow" target="_blank">http://www.croteam.com/</a><br />
platform: ALL<br />
Genres: shooter<br />
Released: November 22, 2011<br />
<br />
<span style="font-weight: bold;">Serious Sam 3: BFE Gameplay Video Review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/JBi4zbj9XZU&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/JBi4zbj9XZU&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
Ten years ago the guys from Croteam managed to work a miracle on behalf of the Serious Sam: The First Encounter of two simple ingredients - an endless stream of enemies and large-caliber guns. Then followed by two sequels and a couple of HD-remakes, and here we have a full third of that for some reason did not pretend to be hard plastic and glossy printing industry boxed edition. The project extends through digital distribution services at a modest price, but that's no reason to close his eyes, they say, cheap. The third coming of Sam's done exactly the same formula as the first part. This is good news. The bad is that the developers pulled someone to throw in a handful of the tested additives. Any sense from them, and the taste of thick soup of meat and blood is slightly deteriorated.<br />
<br />
The third part of the plot originated before the events of The First Encounter. In the courtyard XXII century, the planet's resources run out, the Earth was attacked by aliens, and for three days, destroying almost all of humanity. Salvation is seen as an ancient artifact, designed for time travel. The task of "fix!" In the den of others sent their last hope - "Serious" Sam Stone.<br />
<br />
<img src="http://3.bp.blogspot.com/-7IXK8GmXj-Y/Tud0EWCg4NI/AAAAAAAAANo/NjFGc9tlXv8/s1600/scr17.jpg" border="0" alt="[Image: scr17.jpg]" /><br />
<br />
And the first problem - the attempt to make a "story", where it is not needed. Unpretentious scenes evoke nostalgia plastic figures just tossed and turned actors. Negotiations with the headquarters of not more interesting than the weather forecast on the news. Clemens is trying with might and main to resemble his idol with steel balls - Duke Nukem. Yes, except that instead of outright mockery of the other fighters here are just annoying reminders of its excessive coolness and bearded Internet jokes.<br />
<br />
But more puzzling is the initial stages of an adventure. Sluggish shooting with a gun on a stand-up targets. Twenty minutes of running around in the narrow, dark corridors with a flashlight. The sudden transformation into a third-rate thriller like "Mubarak Strikes Back", when Sam finds himself in the intricacies of Egyptian streets of the town, where soldiers live lowed zombies. Even classic game moments spoiled intricate geometry of arenas. Monsters simply do not know where to go! In the arsenal of military weapons is a model with charge, a sudden bump on the boss helicopter ... Is another project fell victim to fashion?<br />
<br />
Do not make hasty conclusions. Yes, the first four levels have little to do with "Serious Sam". But then developers come to their senses, though to him in the office ran an angry fan c shouting, "What are you doing, tyrants!". The game, like the dozing Cthulhu, begins to awaken. At the disposal of the hero appears Rocket Launcher that can fire a barrage of water snakes without stopping. Skillfully thrown into a crowd of explosives into a salute of bloodied limbs and bones. Winding paths of the past. There are only arena with armor kits, ammunition, and countless hordes of aliens.<br />
<br />
<img src="http://1.bp.blogspot.com/-WuMHscu7Wkk/Tud0dar-YuI/AAAAAAAAAN0/EJe2HLcSRS8/s1600/scr37.jpg" border="0" alt="[Image: scr37.jpg]" /><br />
<br />
Easy life is over. Sam rolls legion of skeletons, the earth trembles with the stamping of the buffalo, his ears from wild screaming kamikaze in the distance loomed sturdy and robots. Being attacked in front and behind, on top diving harpies. He meets an endless stream of grenades, rockets, and lead to tears of rage and reptiles heart untwists their heads with their bare hands.<br />
<br />
Complexity increases with each confrontation, of materializing the demons are constantly changing, forcing to get used to the new conditions of warfare. Bosses are converted into ordinary enemies and attack the hero crowd. A sense of proportion? Project such alien attack. One hundred corpses, three hundred, five hundred ... thousand - no matter requires a blood lust for more. Hurricane actions do not get bored for a second.<br />
<br />
Left alone on the ashes of battle without ammunition, without reservation, with pathetic interest of health, shouting "That's all what you can do? Wimps! ". So much so that op came up the other end of the boundless desert, and who heard his demons fled in wild terror. Serious Sam 3 - one of the few modern games that allows you to fully experience the power of a true super-hero capable of easily neutralize an army.<br />
<br />
<img src="http://2.bp.blogspot.com/-m2hYEPk_5MI/Tud0qLS06NI/AAAAAAAAAOA/ExORt6O5JFU/s1600/scr46.jpg" border="0" alt="[Image: scr46.jpg]" /><br />
<br />
Alas, the developers have failed to stifle the desire to add to the game, ebonite rub it, diversity. Hero then sent to the tombs of levers to pull and run, look for a key force in the vast arena. It's a shame and a final confrontation. Instead of shaking the firmament of battle there are simple little puzzle. But the powerful bosses in these games fall in handy.<br />
<br />
Arrange genocide alien invaders are not necessarily the same. Go to the "Guardian of time" may be just 16 (yes, sixteen, is not an error) people. Different modes allow you to get the game from new experiences. That will be more enemies, then the players will be infinite ammo, then each partner will be a limited number of "lives". And who is closely in line locations, it is better to start survival mode. Concentrated massacre.<br />
<br />
Also, there is multiplayer. You can choose from nine exciting modes. Do not reload weapons, and no, lo and behold, the system development. Lack of modern trends can immediately feel the atmosphere of "old school" again to catch the onset of the arena very powerful guns, collect armor kits and cartridges. There are all sorts of settings to modify the conditions of the game. Alas, all the spoils a small number of cards (in some modes, there are only four pieces) and the problematic network code. That connection to the game is stretched to infinity, then the server list is updated painfully slow.<br />
<br />
<img src="http://1.bp.blogspot.com/-IX9sCewIZmI/Tud04nsxvqI/AAAAAAAAAOM/pT1uDoriIS0/s1600/scr01.jpg" border="0" alt="[Image: scr01.jpg]" /><br />
<br />
Design does not spoil diversity is limited ruins of ancient Egyptian temples and crumbling cities. But the engine can easily cope with the hundreds if not thousands, of monsters on the screen extravaganza effects. The levels are huge, crisp texture, detail models excellent - it is clear that the project was originally developed for the PC. No compromises.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
Still, do not forget the principle of "less is more." Subject campaign would not have lost, if lost first openly levels failed, meaningless chatter of the protagonist and flirting with the genre of militaristic shooters. It would be better directed energy to the authors of the creation of maps for multiplayer and polishing the network code.<br />
<br />
For all its shortcomings Serious Sam 3: BFE is a unique project. No other arcade shooter does not offer the shootings of this magnitude with so many enemies. The third part is even corrected some mistakes the second - the complexity of the wound from level to level, the visual style back to the naturalistic and cruelty.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    Non-stop firing of all guns on continued flow of enemies<br />
    The huge scale battles<br />
    Return to the "serious" visual style<br />
    Proper winding of a story campaign<br />
    Cooperative transmission, survival mode and online leaderboards<br />
    Entertaining multiplayer in the spirit of "old school"<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    Useless and unfunny jokes story of the protagonist<br />
    Frankly bad start<br />
    Many times poorly correlated with the spirit of the main part of the game<br />
    Network code needs to be expanded<br />
    Few maps of the individual modes of competitive multiplayer]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Serious Sam 3: BFE - man-disaster</span><br />
<br />
developer: Croteam<br />
publisher: Devolver Digital<br />
Official Website: <a href="http://www.croteam.com/" rel="nofollow" target="_blank">http://www.croteam.com/</a><br />
platform: ALL<br />
Genres: shooter<br />
Released: November 22, 2011<br />
<br />
<span style="font-weight: bold;">Serious Sam 3: BFE Gameplay Video Review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/JBi4zbj9XZU&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/JBi4zbj9XZU&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
Ten years ago the guys from Croteam managed to work a miracle on behalf of the Serious Sam: The First Encounter of two simple ingredients - an endless stream of enemies and large-caliber guns. Then followed by two sequels and a couple of HD-remakes, and here we have a full third of that for some reason did not pretend to be hard plastic and glossy printing industry boxed edition. The project extends through digital distribution services at a modest price, but that's no reason to close his eyes, they say, cheap. The third coming of Sam's done exactly the same formula as the first part. This is good news. The bad is that the developers pulled someone to throw in a handful of the tested additives. Any sense from them, and the taste of thick soup of meat and blood is slightly deteriorated.<br />
<br />
The third part of the plot originated before the events of The First Encounter. In the courtyard XXII century, the planet's resources run out, the Earth was attacked by aliens, and for three days, destroying almost all of humanity. Salvation is seen as an ancient artifact, designed for time travel. The task of "fix!" In the den of others sent their last hope - "Serious" Sam Stone.<br />
<br />
<img src="http://3.bp.blogspot.com/-7IXK8GmXj-Y/Tud0EWCg4NI/AAAAAAAAANo/NjFGc9tlXv8/s1600/scr17.jpg" border="0" alt="[Image: scr17.jpg]" /><br />
<br />
And the first problem - the attempt to make a "story", where it is not needed. Unpretentious scenes evoke nostalgia plastic figures just tossed and turned actors. Negotiations with the headquarters of not more interesting than the weather forecast on the news. Clemens is trying with might and main to resemble his idol with steel balls - Duke Nukem. Yes, except that instead of outright mockery of the other fighters here are just annoying reminders of its excessive coolness and bearded Internet jokes.<br />
<br />
But more puzzling is the initial stages of an adventure. Sluggish shooting with a gun on a stand-up targets. Twenty minutes of running around in the narrow, dark corridors with a flashlight. The sudden transformation into a third-rate thriller like "Mubarak Strikes Back", when Sam finds himself in the intricacies of Egyptian streets of the town, where soldiers live lowed zombies. Even classic game moments spoiled intricate geometry of arenas. Monsters simply do not know where to go! In the arsenal of military weapons is a model with charge, a sudden bump on the boss helicopter ... Is another project fell victim to fashion?<br />
<br />
Do not make hasty conclusions. Yes, the first four levels have little to do with "Serious Sam". But then developers come to their senses, though to him in the office ran an angry fan c shouting, "What are you doing, tyrants!". The game, like the dozing Cthulhu, begins to awaken. At the disposal of the hero appears Rocket Launcher that can fire a barrage of water snakes without stopping. Skillfully thrown into a crowd of explosives into a salute of bloodied limbs and bones. Winding paths of the past. There are only arena with armor kits, ammunition, and countless hordes of aliens.<br />
<br />
<img src="http://1.bp.blogspot.com/-WuMHscu7Wkk/Tud0dar-YuI/AAAAAAAAAN0/EJe2HLcSRS8/s1600/scr37.jpg" border="0" alt="[Image: scr37.jpg]" /><br />
<br />
Easy life is over. Sam rolls legion of skeletons, the earth trembles with the stamping of the buffalo, his ears from wild screaming kamikaze in the distance loomed sturdy and robots. Being attacked in front and behind, on top diving harpies. He meets an endless stream of grenades, rockets, and lead to tears of rage and reptiles heart untwists their heads with their bare hands.<br />
<br />
Complexity increases with each confrontation, of materializing the demons are constantly changing, forcing to get used to the new conditions of warfare. Bosses are converted into ordinary enemies and attack the hero crowd. A sense of proportion? Project such alien attack. One hundred corpses, three hundred, five hundred ... thousand - no matter requires a blood lust for more. Hurricane actions do not get bored for a second.<br />
<br />
Left alone on the ashes of battle without ammunition, without reservation, with pathetic interest of health, shouting "That's all what you can do? Wimps! ". So much so that op came up the other end of the boundless desert, and who heard his demons fled in wild terror. Serious Sam 3 - one of the few modern games that allows you to fully experience the power of a true super-hero capable of easily neutralize an army.<br />
<br />
<img src="http://2.bp.blogspot.com/-m2hYEPk_5MI/Tud0qLS06NI/AAAAAAAAAOA/ExORt6O5JFU/s1600/scr46.jpg" border="0" alt="[Image: scr46.jpg]" /><br />
<br />
Alas, the developers have failed to stifle the desire to add to the game, ebonite rub it, diversity. Hero then sent to the tombs of levers to pull and run, look for a key force in the vast arena. It's a shame and a final confrontation. Instead of shaking the firmament of battle there are simple little puzzle. But the powerful bosses in these games fall in handy.<br />
<br />
Arrange genocide alien invaders are not necessarily the same. Go to the "Guardian of time" may be just 16 (yes, sixteen, is not an error) people. Different modes allow you to get the game from new experiences. That will be more enemies, then the players will be infinite ammo, then each partner will be a limited number of "lives". And who is closely in line locations, it is better to start survival mode. Concentrated massacre.<br />
<br />
Also, there is multiplayer. You can choose from nine exciting modes. Do not reload weapons, and no, lo and behold, the system development. Lack of modern trends can immediately feel the atmosphere of "old school" again to catch the onset of the arena very powerful guns, collect armor kits and cartridges. There are all sorts of settings to modify the conditions of the game. Alas, all the spoils a small number of cards (in some modes, there are only four pieces) and the problematic network code. That connection to the game is stretched to infinity, then the server list is updated painfully slow.<br />
<br />
<img src="http://1.bp.blogspot.com/-IX9sCewIZmI/Tud04nsxvqI/AAAAAAAAAOM/pT1uDoriIS0/s1600/scr01.jpg" border="0" alt="[Image: scr01.jpg]" /><br />
<br />
Design does not spoil diversity is limited ruins of ancient Egyptian temples and crumbling cities. But the engine can easily cope with the hundreds if not thousands, of monsters on the screen extravaganza effects. The levels are huge, crisp texture, detail models excellent - it is clear that the project was originally developed for the PC. No compromises.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
Still, do not forget the principle of "less is more." Subject campaign would not have lost, if lost first openly levels failed, meaningless chatter of the protagonist and flirting with the genre of militaristic shooters. It would be better directed energy to the authors of the creation of maps for multiplayer and polishing the network code.<br />
<br />
For all its shortcomings Serious Sam 3: BFE is a unique project. No other arcade shooter does not offer the shootings of this magnitude with so many enemies. The third part is even corrected some mistakes the second - the complexity of the wound from level to level, the visual style back to the naturalistic and cruelty.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    Non-stop firing of all guns on continued flow of enemies<br />
    The huge scale battles<br />
    Return to the "serious" visual style<br />
    Proper winding of a story campaign<br />
    Cooperative transmission, survival mode and online leaderboards<br />
    Entertaining multiplayer in the spirit of "old school"<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    Useless and unfunny jokes story of the protagonist<br />
    Frankly bad start<br />
    Many times poorly correlated with the spirit of the main part of the game<br />
    Network code needs to be expanded<br />
    Few maps of the individual modes of competitive multiplayer]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Assassin's Creed: Revelations Game Review Video Screenshots]]></title>
			<link>http://www.bdplay.com/Thread-Assassin-s-Creed-Revelations-Game-Review-Video-Screenshots</link>
			<pubDate>Mon, 12 Dec 2011 16:46:53 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Assassin-s-Creed-Revelations-Game-Review-Video-Screenshots</guid>
			<description><![CDATA[<span style="font-weight: bold;">Assassin's Creed: Revelations - unconvincing revelation</span><br />
<br />
developer: Ubisoft Montreal, Ubisoft Annecy<br />
publisher: Ubisoft<br />
Official Website: <a href="http://assassinscreed.ubi.com/revelations/" rel="nofollow" target="_blank">http://assassinscreed.ubi.com/revelations/</a><br />
platform: ALL<br />
Genres: Adventure<br />
Released: November 15, 2011<br />
<br />
These assassins are not former. They do not retire or leave their profession. It is to such concerns, and once joker rake and Ezio Auditore da Firenze, who fought with the Templars in various parts of his native Italy, liberated together with the faithful disciples of Rome by Borgia clan, and has repeatedly demonstrated that he is one of the most worthy fighters for justice. So worthy that Ubisoft does not want to leave it.<br />
<br />
Passed many years after the events of Assassin's Creed: Brotherhood. In search of answers to his questions torment the protagonist, traded fifth decade, is in the castle Masyaf. This place was once the main base of the Order of assassins and a home for the Altair. But instead of shutting down many wanderings protagonist waits for an army of Knights Templar. They do deal with excavations in the shrine, and succeeded in doing so. But to get to the main secrets hidden in the library of the legendary ancestor, they have to find five keys. These artifacts are hidden in the former capital of the Byzantine Empire formidable - in the glorious city of Constantinople.<br />
<br />
<span style="font-weight: bold;">Assassin's Creed Revelations Game Video Review </span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/0dv4ggAxb1M&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/0dv4ggAxb1M&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
It is a city where the interests intersect the powerful blend of culture and religion, where it is difficult to find the line between east and west. Alas, the political component of the plot noticeably weaker than in previous installments. Characters without a light, as if by inertia, depict the struggle for the throne. Characters who are ready to trample all and all for the sake of achieving their goals, make an impression too soothing, not really worry about the success, nor does it upset failure. No joke, but the most memorable personality in the story - the lady representing for Ezio romantic interest.<br />
<br />
In the future, distant descendant assassins Desmond is in a coma, was walking on some imaginary island in the history of significant sites is not until the final moments. The intrigue of the series finally ran down to cheap principle: "to be continued" for "to be continued."<br />
<br />
However, the story of Revelations is not hopeless. It fills a gap in the rich biography of the great assassins, lifts the veil on some secrets that can look behind the closed doors until now. But the endless state of incompleteness and vagueness frankly sick of it. The fourth part, as in any way.<br />
<br />
<img src="http://2.bp.blogspot.com/-VcYXHi4lXqM/TuYu1r2rXLI/AAAAAAAAANI/9cWOHTKWJw4/s1600/scr05.jpg" border="0" alt="[Image: scr05.jpg]" /><br />
<br />
Constantinople meets an elderly Ezio familiar tasks, and not less familiar ways of solving them. Hero sneaks into the most restricted space and the invisible shadow follows the VIPs. It all means try to avoid attracting undue attention to itself. Pacific raids now paid much attention, and watchful and attentive patrol guards in the towers are always on the alert.<br />
<br />
Required mission does not offer anything new. Back in fashion traditional jumping subsequent elimination of the victim hit a dagger and an escape from the hostile guards. But the campaign almost got rid of the repetition of the same problems. Ezio is running somewhere, is in the cave and seeks the only true way to the top. The hero has a boat float away, satisfied with blazing flames of Pearl Harbor, or simply send a bouquet of white tulips. The action is easily juggles time and space, exposing the stage ghosts of the past.<br />
<br />
Head-on clash with the soldiers can enjoy another dance etude played by the eminent master of death. Auditor has not lost a middle-aged hurried, and not inclined to mercy. He gracefully dodges the blows, and then counterattack. The enemies fall to the ground, unable to understand that they were killed. The hero rushes from one target to another and easily crushes the entire detachments for a few moments.<br />
<br />
As the saying goes "Live - and learn", and Ezio's not against to try something new. Shoot from the wrist blade has got a hook. The hero has learned to cling to ledges and climb up on high buildings even faster. Also, this device allows you to ride on the wire ropes strung between the houses - the perfect way to get rid of pesky pursuers. Unfortunately, this is the only serious innovation. The rest belong to the category of pampering.<br />
<br />
<img src="http://1.bp.blogspot.com/-xH2bjh7vapo/TuYu1pbKmLI/AAAAAAAAANA/3IgJsTQjNHk/s1600/scr01.jpg" border="0" alt="[Image: scr01.jpg]" /><br />
<br />
Almost immediately after the arrival of trained assassins Constantinople Ezio craft a bomb. Varieties of hazardous toys abound. Some distract the guards with a loud sound. Others create a smoke screen and allows the hero to escape or pass through the security post unnoticed. Still others are already causing serious damage to enemies with poison or poisoned air. There's even a sticky bombs and time bombs. It is a pity that all of the mission perfectly without these tricks are passed, and many ingredients are hanging out in the inventory of the hero's rubbish.<br />
<br />
The idea of ​​the Brotherhood has undergone a thorough revision. The hero as ever recaptures district by district the Templars, saves citizens from powerful people, expanding the ranks of like-minded friends, and sends on missions across Europe. Successful execution of an order gives subordinates experience. It is necessary to reach a certain stage of the pupil in its development, and Ezio's been sent on a mission with him. Such attacks, however, limited to Constantinople, and include surveillance, runs on time, and other routine.<br />
<br />
Clashes with soldiers, restoration shops, historical values, and other good things and not really the main character attracted the attention of the Templars. If he is too fond of, then the den of assassins organized attack occurs. At such moments, the game becomes a rustic variation strategies Tower Defense.<br />
<br />
Ezio is the position of commander, is on the rooftops of archers, building barricades and manages a gun. Enemies of the brook running down the street and humbly die in a hail of arrows, and sometimes take with them the ballista. Fortunately, the herald of bribery, the removal of officials and the appointment of the chief base of one of the leaders of the Brotherhood allows you to forget about such "entertainment."<br />
<br />
<img src="http://3.bp.blogspot.com/-BnXwk0HSh7I/TuYu1GP-rgI/AAAAAAAAAM4/Zyl_MNY9vCE/s1600/scr18.jpg" border="0" alt="[Image: scr18.jpg]" /><br />
<br />
The remaining additional tasks noticeably inferior onym of the Brotherhood. Remembered only a glimpse into the past Desmond, there lurk logic puzzles and other surprises. Otherwise, repeated a hundred times he had seen the situation, if not all the slides to find the secrets of useless and need to accumulate a lot of money.<br />
<br />
Constantinople makes a stunning first impression of various species and regions. Narrow streets of slums full of poor people and beggars. Classical Eastern market with endless flea market. The majestic palace complexes and temples, with luxurious decor. Finally, military barracks and a port where ships have found their refuge in all shapes and sizes. Day follows night in real time, the city lowered the twilight. In the dark, especially the Roma camp looks fascinating, with its lively inhabitants, demonstrating a variety of tricks. But after a few hours running around back and forth sets bored and adventure only occasionally and briefly turning the tables.<br />
<br />
Multiplayer seriously finalized. The authors do not forget to provide the players with new techniques, maps and modes. Now you can customize the appearance of the avatar and pick things up. You can brag to her friends for their achievements by sending them the results of matches. It's a good idea animates competition.<br />
<br />
<img src="http://3.bp.blogspot.com/-mvkK87bYf3k/TuYu1EjCflI/AAAAAAAAAMs/O7QmwTkJsAU/s1600/scr11.jpg" border="0" alt="[Image: scr11.jpg]" /><br />
<br />
In addition to the usual system of currency was added, which allows you to buy items and abilities. Markedly improved the process of regeneration. Participants struggles are not so often materialize right under the noses of their opponents. Of the new regime should be noted Artifact Assault (read, Capture the flag). Here on the first place, not only the killer instinct, but the ability to quickly maneuver around the arena to deliver valuable item in the database.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
A game in which each constituent walks by itself and not in a hurry to interact with others. Do you want a variety of tasks - you storyline campaign. Would you like to become a true leader of assassins - go to the section "Brotherhood." Do not quench the thirst of pyromania? Bombs at your disposal. Tired of cutting the throat alone - multiplayer has been waiting for.<br />
<br />
And it would be nice, but the project lost the plot engine, memorable characters to Constantinople not reached, the narrative breaks off again, "the most interesting place." Almost all have been in the previous series, and many times, but the vast majority of innovations are used only when boredom begins to experiment with objects in the inventory. Designers stingy again on the scenery. Low complexity and sometimes inadequate has long been a hallmark of the series.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    The story finally makes it possible to learn some secrets<br />
    Various story campaign with time travel<br />
    A number of well-made and expertly set of missions<br />
    Fast and brutal battle for which is still a pleasure to watch<br />
    Tasks devoted to Desmond, with unexpected trials<br />
    A stunning design of the XVI century Constantinople<br />
    Modified multiplayer<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    Predictable storyline without colorful characters<br />
    Again it was all over the most interesting place<br />
    Game mechanics are not much different from its predecessors<br />
    The majority of jobs - similar from the previous parts<br />
    Brotherhood and a variety of bombs were not adequately use<br />
    Many side quests are reduced to collecting useless secrets<br />
    The scenery over time, stale]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Assassin's Creed: Revelations - unconvincing revelation</span><br />
<br />
developer: Ubisoft Montreal, Ubisoft Annecy<br />
publisher: Ubisoft<br />
Official Website: <a href="http://assassinscreed.ubi.com/revelations/" rel="nofollow" target="_blank">http://assassinscreed.ubi.com/revelations/</a><br />
platform: ALL<br />
Genres: Adventure<br />
Released: November 15, 2011<br />
<br />
These assassins are not former. They do not retire or leave their profession. It is to such concerns, and once joker rake and Ezio Auditore da Firenze, who fought with the Templars in various parts of his native Italy, liberated together with the faithful disciples of Rome by Borgia clan, and has repeatedly demonstrated that he is one of the most worthy fighters for justice. So worthy that Ubisoft does not want to leave it.<br />
<br />
Passed many years after the events of Assassin's Creed: Brotherhood. In search of answers to his questions torment the protagonist, traded fifth decade, is in the castle Masyaf. This place was once the main base of the Order of assassins and a home for the Altair. But instead of shutting down many wanderings protagonist waits for an army of Knights Templar. They do deal with excavations in the shrine, and succeeded in doing so. But to get to the main secrets hidden in the library of the legendary ancestor, they have to find five keys. These artifacts are hidden in the former capital of the Byzantine Empire formidable - in the glorious city of Constantinople.<br />
<br />
<span style="font-weight: bold;">Assassin's Creed Revelations Game Video Review </span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/0dv4ggAxb1M&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/0dv4ggAxb1M&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
It is a city where the interests intersect the powerful blend of culture and religion, where it is difficult to find the line between east and west. Alas, the political component of the plot noticeably weaker than in previous installments. Characters without a light, as if by inertia, depict the struggle for the throne. Characters who are ready to trample all and all for the sake of achieving their goals, make an impression too soothing, not really worry about the success, nor does it upset failure. No joke, but the most memorable personality in the story - the lady representing for Ezio romantic interest.<br />
<br />
In the future, distant descendant assassins Desmond is in a coma, was walking on some imaginary island in the history of significant sites is not until the final moments. The intrigue of the series finally ran down to cheap principle: "to be continued" for "to be continued."<br />
<br />
However, the story of Revelations is not hopeless. It fills a gap in the rich biography of the great assassins, lifts the veil on some secrets that can look behind the closed doors until now. But the endless state of incompleteness and vagueness frankly sick of it. The fourth part, as in any way.<br />
<br />
<img src="http://2.bp.blogspot.com/-VcYXHi4lXqM/TuYu1r2rXLI/AAAAAAAAANI/9cWOHTKWJw4/s1600/scr05.jpg" border="0" alt="[Image: scr05.jpg]" /><br />
<br />
Constantinople meets an elderly Ezio familiar tasks, and not less familiar ways of solving them. Hero sneaks into the most restricted space and the invisible shadow follows the VIPs. It all means try to avoid attracting undue attention to itself. Pacific raids now paid much attention, and watchful and attentive patrol guards in the towers are always on the alert.<br />
<br />
Required mission does not offer anything new. Back in fashion traditional jumping subsequent elimination of the victim hit a dagger and an escape from the hostile guards. But the campaign almost got rid of the repetition of the same problems. Ezio is running somewhere, is in the cave and seeks the only true way to the top. The hero has a boat float away, satisfied with blazing flames of Pearl Harbor, or simply send a bouquet of white tulips. The action is easily juggles time and space, exposing the stage ghosts of the past.<br />
<br />
Head-on clash with the soldiers can enjoy another dance etude played by the eminent master of death. Auditor has not lost a middle-aged hurried, and not inclined to mercy. He gracefully dodges the blows, and then counterattack. The enemies fall to the ground, unable to understand that they were killed. The hero rushes from one target to another and easily crushes the entire detachments for a few moments.<br />
<br />
As the saying goes "Live - and learn", and Ezio's not against to try something new. Shoot from the wrist blade has got a hook. The hero has learned to cling to ledges and climb up on high buildings even faster. Also, this device allows you to ride on the wire ropes strung between the houses - the perfect way to get rid of pesky pursuers. Unfortunately, this is the only serious innovation. The rest belong to the category of pampering.<br />
<br />
<img src="http://1.bp.blogspot.com/-xH2bjh7vapo/TuYu1pbKmLI/AAAAAAAAANA/3IgJsTQjNHk/s1600/scr01.jpg" border="0" alt="[Image: scr01.jpg]" /><br />
<br />
Almost immediately after the arrival of trained assassins Constantinople Ezio craft a bomb. Varieties of hazardous toys abound. Some distract the guards with a loud sound. Others create a smoke screen and allows the hero to escape or pass through the security post unnoticed. Still others are already causing serious damage to enemies with poison or poisoned air. There's even a sticky bombs and time bombs. It is a pity that all of the mission perfectly without these tricks are passed, and many ingredients are hanging out in the inventory of the hero's rubbish.<br />
<br />
The idea of ​​the Brotherhood has undergone a thorough revision. The hero as ever recaptures district by district the Templars, saves citizens from powerful people, expanding the ranks of like-minded friends, and sends on missions across Europe. Successful execution of an order gives subordinates experience. It is necessary to reach a certain stage of the pupil in its development, and Ezio's been sent on a mission with him. Such attacks, however, limited to Constantinople, and include surveillance, runs on time, and other routine.<br />
<br />
Clashes with soldiers, restoration shops, historical values, and other good things and not really the main character attracted the attention of the Templars. If he is too fond of, then the den of assassins organized attack occurs. At such moments, the game becomes a rustic variation strategies Tower Defense.<br />
<br />
Ezio is the position of commander, is on the rooftops of archers, building barricades and manages a gun. Enemies of the brook running down the street and humbly die in a hail of arrows, and sometimes take with them the ballista. Fortunately, the herald of bribery, the removal of officials and the appointment of the chief base of one of the leaders of the Brotherhood allows you to forget about such "entertainment."<br />
<br />
<img src="http://3.bp.blogspot.com/-BnXwk0HSh7I/TuYu1GP-rgI/AAAAAAAAAM4/Zyl_MNY9vCE/s1600/scr18.jpg" border="0" alt="[Image: scr18.jpg]" /><br />
<br />
The remaining additional tasks noticeably inferior onym of the Brotherhood. Remembered only a glimpse into the past Desmond, there lurk logic puzzles and other surprises. Otherwise, repeated a hundred times he had seen the situation, if not all the slides to find the secrets of useless and need to accumulate a lot of money.<br />
<br />
Constantinople makes a stunning first impression of various species and regions. Narrow streets of slums full of poor people and beggars. Classical Eastern market with endless flea market. The majestic palace complexes and temples, with luxurious decor. Finally, military barracks and a port where ships have found their refuge in all shapes and sizes. Day follows night in real time, the city lowered the twilight. In the dark, especially the Roma camp looks fascinating, with its lively inhabitants, demonstrating a variety of tricks. But after a few hours running around back and forth sets bored and adventure only occasionally and briefly turning the tables.<br />
<br />
Multiplayer seriously finalized. The authors do not forget to provide the players with new techniques, maps and modes. Now you can customize the appearance of the avatar and pick things up. You can brag to her friends for their achievements by sending them the results of matches. It's a good idea animates competition.<br />
<br />
<img src="http://3.bp.blogspot.com/-mvkK87bYf3k/TuYu1EjCflI/AAAAAAAAAMs/O7QmwTkJsAU/s1600/scr11.jpg" border="0" alt="[Image: scr11.jpg]" /><br />
<br />
In addition to the usual system of currency was added, which allows you to buy items and abilities. Markedly improved the process of regeneration. Participants struggles are not so often materialize right under the noses of their opponents. Of the new regime should be noted Artifact Assault (read, Capture the flag). Here on the first place, not only the killer instinct, but the ability to quickly maneuver around the arena to deliver valuable item in the database.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
A game in which each constituent walks by itself and not in a hurry to interact with others. Do you want a variety of tasks - you storyline campaign. Would you like to become a true leader of assassins - go to the section "Brotherhood." Do not quench the thirst of pyromania? Bombs at your disposal. Tired of cutting the throat alone - multiplayer has been waiting for.<br />
<br />
And it would be nice, but the project lost the plot engine, memorable characters to Constantinople not reached, the narrative breaks off again, "the most interesting place." Almost all have been in the previous series, and many times, but the vast majority of innovations are used only when boredom begins to experiment with objects in the inventory. Designers stingy again on the scenery. Low complexity and sometimes inadequate has long been a hallmark of the series.<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
    The story finally makes it possible to learn some secrets<br />
    Various story campaign with time travel<br />
    A number of well-made and expertly set of missions<br />
    Fast and brutal battle for which is still a pleasure to watch<br />
    Tasks devoted to Desmond, with unexpected trials<br />
    A stunning design of the XVI century Constantinople<br />
    Modified multiplayer<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
    Predictable storyline without colorful characters<br />
    Again it was all over the most interesting place<br />
    Game mechanics are not much different from its predecessors<br />
    The majority of jobs - similar from the previous parts<br />
    Brotherhood and a variety of bombs were not adequately use<br />
    Many side quests are reduced to collecting useless secrets<br />
    The scenery over time, stale]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Virender Sehwag Double Century 200 vs West Indies Highlights]]></title>
			<link>http://www.bdplay.com/Thread-Virender-Sehwag-Double-Century-200-vs-West-Indies-Highlights</link>
			<pubDate>Fri, 09 Dec 2011 16:54:24 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Virender-Sehwag-Double-Century-200-vs-West-Indies-Highlights</guid>
			<description><![CDATA[<span style="font-weight: bold;">Virender Sehwag Double Century 200 vs West Indies Highlights</span><br />
<br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/9k9PpzKmK6k&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/9k9PpzKmK6k&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
Virender Sehwag scored a brilliant 219 of 149 balls vs West Indies, in the 4th ODI at Indore, India.<br />
<br />
You can see the highlights of this fantastic Double Century 219 World Record.<br />
<br />
Congratulation to Veeru (Virender Shewag) for setting this great record which can be broken only by himself in the future. <img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Virender Sehwag Double Century 200 vs West Indies Highlights</span><br />
<br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/9k9PpzKmK6k&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/9k9PpzKmK6k&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
Virender Sehwag scored a brilliant 219 of 149 balls vs West Indies, in the 4th ODI at Indore, India.<br />
<br />
You can see the highlights of this fantastic Double Century 219 World Record.<br />
<br />
Congratulation to Veeru (Virender Shewag) for setting this great record which can be broken only by himself in the future. <img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Need For Speed: The Run Game Review Video Screenshot]]></title>
			<link>http://www.bdplay.com/Thread-Need-For-Speed-The-Run-Game-Review-Video-Screenshot</link>
			<pubDate>Thu, 01 Dec 2011 18:32:50 +0000</pubDate>
			<guid isPermaLink="false">http://www.bdplay.com/Thread-Need-For-Speed-The-Run-Game-Review-Video-Screenshot</guid>
			<description><![CDATA[<span style="font-weight: bold;">Need For Speed: The Run - through the continent</span><br />
<br />
developer : EA Black Box<br />
publisher : Electronic Arts<br />
Official Website : <a href="http://www.needforspeed.com/therun" rel="nofollow" target="_blank">http://www.needforspeed.com/therun</a><br />
platform : All<br />
Genres : Racing<br />
Released : November 18, 2011<br />
<br />
<span style="font-weight: bold;">Need for Speed: The Run Game  Video Review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/Xj7M8zli5C8&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/Xj7M8zli5C8&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
After unsuccessful Undercover ProStreet and Black Box studio for a couple of years, was divorced from Need For Speed. During this time the series has found new life thanks to Shift and Restored Hot Pursuit, who burst into the genre of fighters on wheels with sirens and the roar of engines. This year it was decided to put "need for speed" in a new direction, to return to the classic formula. And Black Box is back in business. At this time in the studio in the hands of the powerful, the engine Frosbite 2. It turned out that it is well suited not only for creating large-scale battles Battlefield 3.<br />
<br />
The game starts is unusual for racing. Ordinary-looking guy named Jack Rourke, tied to the handlebar tape, going to mutilate with the car. However, the kid can demonstrate proficiency miracles and hide from thugs in suits. Reasons for the main character was so uncomfortable in the situation is unknown, but it does not obviate the need to deal with them. Familiar invites him to take part in a race from San Francisco to New York. The victory is somehow help him get out of scrapes.<br />
<br />
<img src="http://3.bp.blogspot.com/-OUKapevHsFs/TtfJQhvrg_I/AAAAAAAAAG4/H8VD3w0Uvq0/s1600/scr01.jpg" border="0" alt="[Image: scr01.jpg]" /><br />
<br />
In the protagonist Need for Speed's face appeared, voice and even the whole body! Spirited beginning sets out the history of flight from coast to coast of North America will not fluff. But Jack is just going from state to state, win contenders - and so from start to finish. Attributable to explain why it is hunting for a Chicago mafia with a helicopter and why it wants to kill fellow riders, no. Brief biographies of some rivals and short skits with phrases like "Go ahead, I believe in you!" - That's all the story.<br />
<br />
The Run is very different from today's races. Project alien fashionable now crumbling road and hung with futuristic gadgets machine. At the disposal of Jack and the other racers only nitro-boosters and supercars. Control of the game is simple, many factors have no significant influence on the behavior of the vehicle. The difference between the Mustang Shelby on a mountain road and Lamborghini on icy road feel is not right. While another car from arcade games and did not wait. After all, here in the first place is not an accurate control and mastery of the driver, and a furious speed, the wind whistling and the romance of the highway.<br />
<br />
Trails are clearly divided into several types. Some are more like advertising campaign American roads. Perfectly smooth road rests on the horizon, and the hero can only stoke the pedal and avoid traffic. In other more challenging corners that force to closely monitor the speed, otherwise Jack danger fly off a cliff or type of tree. Still others combine straight lines with sharp twists. Truncation is almost no need to memorize the road was gone, victory depends on the reaction, the ability to enter into the corners and in time to use nitro.<br />
<br />
<img src="http://3.bp.blogspot.com/-DCMEiMTPkIU/TtfJqyIGznI/AAAAAAAAAHE/CIHhKFubuzU/s1600/scr09.jpg" border="0" alt="[Image: scr09.jpg]" /><br />
<br />
Despite the absence of the usual circular races, in the single-player campaign does not have to be bored. Even ordinary race forcing Jack to come the finish line first, ahead of all rivals. In the "match" is assigned a specific time, for which he must not only beat the enemy, but do not let that lead back. In place of the classic races on the control points.<br />
<br />
The police are not sitting quietly on the sidelines, sipping coffee from a nearby diner, and often wedged into the fight. The cops are behaving aggressively, constantly trying to push the car to the side of Jack, do not lag behind and do not relax. Of special equipment for the servants of the law available only to the fence. But this is enough to them to make the hero's nervous.<br />
<br />
In addition to racing in some cases, Jack escapes from his pursuers fled on foot. At such moments, the game becomes fun with QTE-explosions and stunts, you press the indicated buttons in time, you look beautiful movie.<br />
<br />
Simultaneously with the relevant decisions of the developers for some reason have implemented several controversial ideas. Departure from the road or an accident does not mean that the hero will be on the road, lose speed and precious seconds. Instead, in The Run provides for a system of control points, just like a corridor shooter. If that fails, Jack revived in the near such a place and continues to race. The number of repetitions is limited and depends on the level of complexity.<br />
<br />
<img src="http://1.bp.blogspot.com/-_8ERZJSIUa4/TtfJrOkTCaI/AAAAAAAAAHQ/IeLasz2_9SA/s1600/scr27.jpg" border="0" alt="[Image: scr27.jpg]" /><br />
<br />
The collisions are calculated by a mysterious formula, the result is difficult to predict. That is hardly the hero of visual touches a police car, but it throws back. But he goes to ram the doomed fury kamikaze pilot, faces and ... continues to move quietly. The same goes for the borders for which you can not leave. Sometimes you just get beyond the track and all - black screen, replayed. And sometimes it can be cut without affecting individual sites.<br />
<br />
Computer opponents do not hide that they have a privileged position. In some cases, they meekly allow themselves to overtake in a hurry and did not offer resistance. But things can change in an instant, and twine far behind enemy suddenly reduces detachment and bypass the hero, as standing.<br />
<br />
Furthermore, the authors originally approached the vehicle selection process. Jack is allowed to change the "iron horse" in certain areas under the plot, as well as gas stations, placed at the curb. The last do not occur often. So the hero can be in a situation where he'll have a powerful, hulking car and race takes place on a winding road.<br />
<br />
Traveling from coast to coast will not take long, and only slightly for the final alternation bored of the same modes. After a successful finish, you can look at that open trials, free to choose a car to go to win medals and conquer records. The successes of the hero does not have consequences, he goes up in levels and get useful bonuses. Unfortunately, the prizes of equal value. Over the next rise could increase the supply of nitro, and may issue a worthless avatar or background for your profile. On Guard is an incentive to system Autolog, which meticulously records the achievements of you and your friends.<br />
<br />
<img src="http://2.bp.blogspot.com/-Z9uHJZTgNZE/TtfJrfTzMeI/AAAAAAAAAHc/sapKS3iXAA0/s1600/scr40.jpg" border="0" alt="[Image: scr40.jpg]" /><br />
<br />
Multiplayer allows you to throw off the shackles single-player campaign. The network component of the races are divided into special competitions, each with its own terms. Somewhere allowed only a certain type of cars. Others are purely urban environment, etc. Spoils the pleasure technical implementation. Network code periodically chudit, machinery other players are teleported to the track or if rush sleigh of Santa Claus in the sky. But such troubles seldom interfere with the showdown.<br />
<br />
What you can not blame The Run, so it is in registration locations. San Francisco meets its "Golden Gate". Eternally vigilant Las Vegas neon signs lit. Jack rushes through a sandstorm in the desert of Nevada, through the scenic reserves, with their dense vegetation, is an unequal struggle on the mountain serpentines. Colorado meets the snow-covered roads and cheerless winter weather. Entrances to the Chicago and New York is not only picturesque, but urban landscape perfectly complements the overall palette.<br />
<br />
<img src="http://3.bp.blogspot.com/-NBnDCFnxY4c/TtfJriIXSCI/AAAAAAAAAHk/up7GL5XB5KM/s1600/scr33.jpg" border="0" alt="[Image: scr33.jpg]" /><br />
<br />
Frostbite 2 engine on the road to racing sector did not lose clear textures and rich effects. At the same time get rid of excess saturated lighting and the picture is no longer sounds like a canvas, painted with oil paint. However, on the console has not been without trouble - too many downloads.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
With all its shortcomings (lack of original modes and to a simple pattern of roads) in the Need For Speed: The Run to play nice. The fact is that now the arcade racing genre authors then triple Armageddon, the hero's magical powers give, you give light weight machine guns. This project is captivating simplicity. An impressive fleet of vehicles, a variety of locations and whispering in your ear "you have done!" Autolog - a great set for those who like to drive fast without unnecessary frills.<br />
<br />
If the developers do not yet have become wise to the control points, a little more attentive to come to a miscalculation of collisions and artificial intelligence opponents, would have been a great "old school".<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
     The classical model of arcade races without unnecessary intricacies<br />
     An impressive fleet of cars<br />
     As a measure of long single player campaign with a constant alternation of regimes<br />
     A stunning, diverse design locations<br />
     A powerful graphics engine<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
     The storyline do not think so<br />
     Little forks and truncations on the slopes<br />
     Strange rendering system of fighting and to leave the road<br />
     Opponents often behave inappropriately situation<br />
     There is no way to pick up the car for each race in a single campaign<br />
     Long load (console version)]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Need For Speed: The Run - through the continent</span><br />
<br />
developer : EA Black Box<br />
publisher : Electronic Arts<br />
Official Website : <a href="http://www.needforspeed.com/therun" rel="nofollow" target="_blank">http://www.needforspeed.com/therun</a><br />
platform : All<br />
Genres : Racing<br />
Released : November 18, 2011<br />
<br />
<span style="font-weight: bold;">Need for Speed: The Run Game  Video Review</span><br />
<div class="am_embed"><object width="560" height="350"><param name="movie" value="http://www.youtube.com/v/Xj7M8zli5C8&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.youtube.com/v/Xj7M8zli5C8&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="350"></embed></object></div>
<br />
After unsuccessful Undercover ProStreet and Black Box studio for a couple of years, was divorced from Need For Speed. During this time the series has found new life thanks to Shift and Restored Hot Pursuit, who burst into the genre of fighters on wheels with sirens and the roar of engines. This year it was decided to put "need for speed" in a new direction, to return to the classic formula. And Black Box is back in business. At this time in the studio in the hands of the powerful, the engine Frosbite 2. It turned out that it is well suited not only for creating large-scale battles Battlefield 3.<br />
<br />
The game starts is unusual for racing. Ordinary-looking guy named Jack Rourke, tied to the handlebar tape, going to mutilate with the car. However, the kid can demonstrate proficiency miracles and hide from thugs in suits. Reasons for the main character was so uncomfortable in the situation is unknown, but it does not obviate the need to deal with them. Familiar invites him to take part in a race from San Francisco to New York. The victory is somehow help him get out of scrapes.<br />
<br />
<img src="http://3.bp.blogspot.com/-OUKapevHsFs/TtfJQhvrg_I/AAAAAAAAAG4/H8VD3w0Uvq0/s1600/scr01.jpg" border="0" alt="[Image: scr01.jpg]" /><br />
<br />
In the protagonist Need for Speed's face appeared, voice and even the whole body! Spirited beginning sets out the history of flight from coast to coast of North America will not fluff. But Jack is just going from state to state, win contenders - and so from start to finish. Attributable to explain why it is hunting for a Chicago mafia with a helicopter and why it wants to kill fellow riders, no. Brief biographies of some rivals and short skits with phrases like "Go ahead, I believe in you!" - That's all the story.<br />
<br />
The Run is very different from today's races. Project alien fashionable now crumbling road and hung with futuristic gadgets machine. At the disposal of Jack and the other racers only nitro-boosters and supercars. Control of the game is simple, many factors have no significant influence on the behavior of the vehicle. The difference between the Mustang Shelby on a mountain road and Lamborghini on icy road feel is not right. While another car from arcade games and did not wait. After all, here in the first place is not an accurate control and mastery of the driver, and a furious speed, the wind whistling and the romance of the highway.<br />
<br />
Trails are clearly divided into several types. Some are more like advertising campaign American roads. Perfectly smooth road rests on the horizon, and the hero can only stoke the pedal and avoid traffic. In other more challenging corners that force to closely monitor the speed, otherwise Jack danger fly off a cliff or type of tree. Still others combine straight lines with sharp twists. Truncation is almost no need to memorize the road was gone, victory depends on the reaction, the ability to enter into the corners and in time to use nitro.<br />
<br />
<img src="http://3.bp.blogspot.com/-DCMEiMTPkIU/TtfJqyIGznI/AAAAAAAAAHE/CIHhKFubuzU/s1600/scr09.jpg" border="0" alt="[Image: scr09.jpg]" /><br />
<br />
Despite the absence of the usual circular races, in the single-player campaign does not have to be bored. Even ordinary race forcing Jack to come the finish line first, ahead of all rivals. In the "match" is assigned a specific time, for which he must not only beat the enemy, but do not let that lead back. In place of the classic races on the control points.<br />
<br />
The police are not sitting quietly on the sidelines, sipping coffee from a nearby diner, and often wedged into the fight. The cops are behaving aggressively, constantly trying to push the car to the side of Jack, do not lag behind and do not relax. Of special equipment for the servants of the law available only to the fence. But this is enough to them to make the hero's nervous.<br />
<br />
In addition to racing in some cases, Jack escapes from his pursuers fled on foot. At such moments, the game becomes fun with QTE-explosions and stunts, you press the indicated buttons in time, you look beautiful movie.<br />
<br />
Simultaneously with the relevant decisions of the developers for some reason have implemented several controversial ideas. Departure from the road or an accident does not mean that the hero will be on the road, lose speed and precious seconds. Instead, in The Run provides for a system of control points, just like a corridor shooter. If that fails, Jack revived in the near such a place and continues to race. The number of repetitions is limited and depends on the level of complexity.<br />
<br />
<img src="http://1.bp.blogspot.com/-_8ERZJSIUa4/TtfJrOkTCaI/AAAAAAAAAHQ/IeLasz2_9SA/s1600/scr27.jpg" border="0" alt="[Image: scr27.jpg]" /><br />
<br />
The collisions are calculated by a mysterious formula, the result is difficult to predict. That is hardly the hero of visual touches a police car, but it throws back. But he goes to ram the doomed fury kamikaze pilot, faces and ... continues to move quietly. The same goes for the borders for which you can not leave. Sometimes you just get beyond the track and all - black screen, replayed. And sometimes it can be cut without affecting individual sites.<br />
<br />
Computer opponents do not hide that they have a privileged position. In some cases, they meekly allow themselves to overtake in a hurry and did not offer resistance. But things can change in an instant, and twine far behind enemy suddenly reduces detachment and bypass the hero, as standing.<br />
<br />
Furthermore, the authors originally approached the vehicle selection process. Jack is allowed to change the "iron horse" in certain areas under the plot, as well as gas stations, placed at the curb. The last do not occur often. So the hero can be in a situation where he'll have a powerful, hulking car and race takes place on a winding road.<br />
<br />
Traveling from coast to coast will not take long, and only slightly for the final alternation bored of the same modes. After a successful finish, you can look at that open trials, free to choose a car to go to win medals and conquer records. The successes of the hero does not have consequences, he goes up in levels and get useful bonuses. Unfortunately, the prizes of equal value. Over the next rise could increase the supply of nitro, and may issue a worthless avatar or background for your profile. On Guard is an incentive to system Autolog, which meticulously records the achievements of you and your friends.<br />
<br />
<img src="http://2.bp.blogspot.com/-Z9uHJZTgNZE/TtfJrfTzMeI/AAAAAAAAAHc/sapKS3iXAA0/s1600/scr40.jpg" border="0" alt="[Image: scr40.jpg]" /><br />
<br />
Multiplayer allows you to throw off the shackles single-player campaign. The network component of the races are divided into special competitions, each with its own terms. Somewhere allowed only a certain type of cars. Others are purely urban environment, etc. Spoils the pleasure technical implementation. Network code periodically chudit, machinery other players are teleported to the track or if rush sleigh of Santa Claus in the sky. But such troubles seldom interfere with the showdown.<br />
<br />
What you can not blame The Run, so it is in registration locations. San Francisco meets its "Golden Gate". Eternally vigilant Las Vegas neon signs lit. Jack rushes through a sandstorm in the desert of Nevada, through the scenic reserves, with their dense vegetation, is an unequal struggle on the mountain serpentines. Colorado meets the snow-covered roads and cheerless winter weather. Entrances to the Chicago and New York is not only picturesque, but urban landscape perfectly complements the overall palette.<br />
<br />
<img src="http://3.bp.blogspot.com/-NBnDCFnxY4c/TtfJriIXSCI/AAAAAAAAAHk/up7GL5XB5KM/s1600/scr33.jpg" border="0" alt="[Image: scr33.jpg]" /><br />
<br />
Frostbite 2 engine on the road to racing sector did not lose clear textures and rich effects. At the same time get rid of excess saturated lighting and the picture is no longer sounds like a canvas, painted with oil paint. However, on the console has not been without trouble - too many downloads.<br />
<br />
<span style="font-weight: bold;">Diagnosis</span><br />
<br />
With all its shortcomings (lack of original modes and to a simple pattern of roads) in the Need For Speed: The Run to play nice. The fact is that now the arcade racing genre authors then triple Armageddon, the hero's magical powers give, you give light weight machine guns. This project is captivating simplicity. An impressive fleet of vehicles, a variety of locations and whispering in your ear "you have done!" Autolog - a great set for those who like to drive fast without unnecessary frills.<br />
<br />
If the developers do not yet have become wise to the control points, a little more attentive to come to a miscalculation of collisions and artificial intelligence opponents, would have been a great "old school".<br />
<br />
<span style="font-weight: bold;">Pros:</span><br />
<br />
     The classical model of arcade races without unnecessary intricacies<br />
     An impressive fleet of cars<br />
     As a measure of long single player campaign with a constant alternation of regimes<br />
     A stunning, diverse design locations<br />
     A powerful graphics engine<br />
<br />
<span style="font-weight: bold;">Cons:</span><br />
<br />
     The storyline do not think so<br />
     Little forks and truncations on the slopes<br />
     Strange rendering system of fighting and to leave the road<br />
     Opponents often behave inappropriately situation<br />
     There is no way to pick up the car for each race in a single campaign<br />
     Long load (console version)]]></content:encoded>
		</item>
	</channel>
</rss>
